kmolter

kmolter

Joined Member # 3266539
2 Posts 2 Replies 342 Reputation

I enjoy RTS games, but have found on-line play to be less than enjoyable. Apparently, what I am looking for is not what the majority of on-line players is there for. I typically go on-line after I have figured out how to beat the AI in single player mode, looking for a human opponent or two that I can match wits against in a friendly manner. What I find instead is many players who have the maturity of a typical 10-year-old. I mean the person who will text you things

7 Replies 4,913 Views

This sounds exactly like the desynch that happened to me, playing V1.05. Apparently the new beta version does not fix the desynch problem. The weird thing about this desynch problem is that the players may have no idea it has happened for a long time. You think you're playing multiplayer, but you're actually playing separate, parallel games on the same map. In my game, giving resources still worked, adding to the confusion.

5 Replies 945 Views

Game version is 1.05 O/S is XP SP2 both machines. There is a rather large discrepancy in specs. The host computer is 2.8GHz Duo Core, 2GB RAM, GForce 7600 GT video card. Other computer is 1.8GHz, 640MB RAM, GeForce4 MX420. Host computer is running Norton 360, other computer is running NOD32. I did not save the game. In case this helps, the Ping of the 2nd computer was around 75, with the total approximately evenly distributed between network and processor.<

5 Replies 7,997 Views

Attempting to play 2 LAN-connected players vs 1 computer player. A while into the game, each human player continued to see the a computer player, but could no longer see each other. Sending credits to each other still worked. Each player was really playing a separate game vs. computer, because who owned which planet, etc., no longer matched between the two players after that point. Help? Thanks.

5 Replies 7,997 Views