I apologize if this has been discussed, but is it beneficial in anyway to place more than one of these at a planet?
ewink
[quote]SINS is a strategy game, EVE is an MMO, and they are two completely separate types of game.[/quote] To say there is no strategy in EVE is quite misleading (I know that is not what you are saying, but to the casual observer it could look like that). Personally, I would almost label EVE as a RTSMMO. Especially if you are in charge of a corporation, alliance or a fleet commander. No two fleet makeups will work the same way (unless you have a gaggle of Vagas and just fly in circles laughi
Is there a way to make that so? For FRAPS and other things on that nature? I know Cinematic mode gets rid of all the icons, but is there a way to remove everything (except the ships and rocks of course!)?
*cough*Suspension of disbelief*cough* Excuse me.
Yeah thank you. I noticed this tonight. I had never gotten to one before someone else did, and I didn't realize that the extractors came pre-installed, by God I assume. :D [I]On the sixth day, God said, [B]"LET THEIR BE MINING!"[/B][/I] (Bold because I imagine God is quite loud...)
Well I mean learn the game mechanics, what each race does, etc... I'll crank it up to medium once I learn all the buttons. ;)
I was wondering about this. I had taken most everyone out in one of my games, but there was a neutral plant past a pirate choke point. I ignored it till almost the end of the game, then decided to send my 1st Fleet to it - 4 caps, 15 cruisers and a gaggle of frigs. Yeah, there were about 300 pirate ships there and I lost 2 caps, and about 75% of my frigs and cruisers in the time it took me to turn around and run. :LOL: And now it makes sense. My enemy was really bad at defending again
While we're on the topic of asteroid belts, how do you build an extractor on a rock in an asteroid belt? I have been able to conquer ones that were already built, but I cannot figure out how to build one when no one else has. Thanks.
Hello all! Just got the game a few of days ago and pretty much spent my whole 'weekend' playing! I love it, but I have to be honest, the running away is pretty frustrating, especially when I have tried to engage a fleet that outnumbered me, yet they still run! I have found myself yelling at the AI a couple of times - which makes living alone even more of a blessing. :D Does the AI skill level (easy/med/hard) affect that at all? Like, a hard AI will stay and fight where as a med AI wil