Had a ship joining a fleet on the other side of a wormhole. As the joining ship had to cross where the wormhole was, it got stuck. I had to send it away from the wormhole then toward the waiting fleet.
kafisher
That is good to know. I was trying to offer a mission to the pirates about that time. Wanted to try it out. Of course the did not like my 10000 offer to attack an AI planet! Greedy pirates. [e digicons]>:([/e]
Just my 2 cents, but I would love a Sins2!!! I will preorder now! [e digicons]:grin:[/e]
I play the Advent and have noticed that the starbase will use its ability to render ships immobile, forgot the ability name, continuously even if no enemy ships are in the gravity well. Using up antimatter. Seems is used to only fire if enemy ships were present in the past. Is this by design?
Hi All, this is just a suggesting to the developers. I would love to see some more random map generators with varying numbers of stars, etc. Or better yet, a random map where you set the number of planets, stars, and players before launching the game. That would be cool. My friend and I love the unknown with random maps as opposed to the prebuilt ones. Just some thoughts for the devs. Thanks.
Has anyone noticed recently that in multiplayer, via ICO in my case with my friend, the game speed being set on normal, it starts off fast? At least double speed. I even tried to start off a game with it set to slowest and if did nothing. After a while, I noticed it went back to normal speed. My friend and I both tried to use the - key to slow the game down and it did nothing.
Just started a multiplayer game this morning on the new .95 Beta 3 build and my friend and I have a serious desync issue. At one planet, he saw the pirates attacking and I saw nothing though I had vision. Everything was normal. Also I saw pirates attacking one of his planets, we were allies, and he saw nothing. Will start using the dev .exe to try and help out.
An idea I would like to see added to SoaSE is the ability to move a starbase once it is established. It can be a researched ability and cost a certain amount to move. During the move, it cannot attack. Maybe it moves slowly. But sometimes, it is necessary to destroy a starbase and rebuild in new location in gravity well because it is not in the best location becuase of changes in allies, pirate attacks, etc. Just an idea... :)
Something I noticed when playing Diplomacy was that an allied ship entered my gravity well and I got the message that I was under attack even though they did not attack me and my ships did not attack back. Also, I have noticed that my Trancendia starbase will use its Mass Disorientation ability continuously even when there are no enemy ships around. I noticed this recently in Entrenchment also recently so I believe it is a core game issue. Ability should only activate when