StarCraft only has one thing about it that kept it popular, it's storyline, because all it's other good aspects became common place not too long after, or they became unrealistic in the mind's of gamers Also, think about its units, spaceships fighting with ground units of roughly the same size, people won't buy into that in the second one I doubt that StarCraft 2 will even be able to use its storyline to its advantage, Command and Conquer 3 had a great storyline, which was exe
British-Rage
[quote who="HybridTheory" reply="24" id="1857889"]Would you be kind enough to fill me in on the settings you are using to run sins? (IE resolution and graphic detail levels) I will match them and see if that has any effect [/quote] Details are medium, extras are high, bumps are low, resolution is 1024x768, anti-aliasing is off
[quote who="HybridTheory" reply="21" id="1857807"]Not sure if this has been posted yet or not... or if you want bug reports here Got the mod to work A-OK on my GF's computer (it runs Windows XP)However on mine, a problem comes up. Recently got a new machine going and it runs Vista 32 Home Premium specs are as follows:Asus Rampage Formula MotherboardIntel Core 2 Duo E8400 3.0GHz processorMushkin Ascent PC2-8500 4GB ramEVGA nVidia GeForce 9800GTX+ 512MB graphicsSeagate Barracuda 500GB
I appreciate all the work with the mod DANMAN, I only have one major gripe with it - the main screen music So I was wondering, how can I replace it with the music from the vanilla game? Keep up the great work!
Ships look awesome great job Shame there's no NX-class though, that was a beuatiful ship (I'm well aware it's several centuries out of date) For the Federation colonizer frigate, I was thinking you could use the Nova-class (USS Equinox), since that was a science vessel equipped with landing struts