ShadowMastiff2468

ShadowMastiff2468

Joined Member # 3304094
88 Posts 1,853 Replies 22,764 Reputation

I'm currently using XSI mod tool 6..downloaded from the main site and personnaly...I don't see any problems with it! Like ManShOOter said, it's fluid, quite simple (though it has a HUGE learning curve) and produces high quality models! I'd recommend it to anyone wanting to start in the modding! But then again...knowing I started using it extensively 3 days ago...who am I to give advice :)

1,794 Replies 4,175,239 Views

Now all you need to add would be links to each of these ships...so I know what I'm supposed to mod!! Damn..if I'm starting to get people..I might consider starting a new thread with project status....

91 Replies 57,410 Views

I did exactly that...éI've been setting mods on SoaSE since it came out...it shows up all right, the unzipped version...loads once the game is in..but no change :(! I'll try reinstalling but I doubt it'll change anything! Thanks anyhow Iamcatfu! Here..take +1 karma ;)

1,775 Replies 3,759,433 Views

Damn looking at the ship design I wonder if you really are a noob modeller...just saying that your assault frigate design is off the chart! (unless thats modelled by someone else)? BTW Thanks for letting me join! ;) Hope we'll accomplish a lot!

17 Replies 53,388 Views

Hello everyone, 1) To all those experienced modders out there, I was wondering if I could twink with drain planet in the way that it would drain a percentage of the total income of a planet (of all three ressources simultaneously), instead of the default 15 ressources/sec ? If so...could you please give me the general layout of how to twink it? 2) If not, can I just create new abilities for my ships? If so how? Second question is about 'cloaking', I've heird in other m

5 Replies 1,829 Views

Nice! I love the Ship names....maybe wanna add the Han Solo ship with the pirates. The ship would be bloody fast and heavily armoured..only backdraft would be that you can only build one inside the entire game (Hansolo has only one life you know ;)) . Weapon wise, the Han Solo would be jam packed with 2 ballistic missile launch tube causing massive AoE damage at long-range. He could also hav

91 Replies 57,410 Views

Hello everyone, Just a little post inviting anyone who is interested in making a SoaSE mod (either good, bad, expert or beginner) for any reason...(adding a new race, new ships, only little balance of game), to step forward and try to form a team! Even if all you have are ideas for mods, write them down and I'm sure together, we can accomplish them and be like all the great modders out there (*winks at DANMAN, SpardaSon, ManShOOter, and all the other ones I missed)! &n

91 Replies 57,410 Views

Hey Jagged, Just to say... that if you're still up to it..I would be willing to help you in your mod. I'm beginner modeler (made a few models) but I would be more than willing to test my skills some more if you can send me the schematics of the ships you want! PM me if you're willing and I'm sure we can work something out! Justin

4 Replies 5,409 Views

My turn for a question!!! What program do I open with an entity file...I tried Microsoft Word Office 2007, office pad and even notepad and on all 3 I get either, giberish, or highly confusing symbols :(

18 Replies 12,166 Views

Another thing I'm also looking for...wanna buff a few things in SOASE! Time to go screw around with files then..!! PS..which entity file is for Defense platforms and ships..cus he ones I open to have any info on hall points etc..and thats what I wanna buff..but Ill try playerTech.entity first ;)! Damn im confused in what im saying...well better shut up for now then! Thanks Annatar!!!! And OP

18 Replies 12,166 Views

You have to put particle forge into the particle folder of your Sins directory! Cdrive/StardockGames(x64)/SinsofaSolarEmpire/Particle Hope it helps... Or more importantly...hope I got it right ;)!

4 Replies 1,724 Views

Hey! I've also been playing games with 7DS and just to say ! IT'S AWESOME-NESS!!!! Like to the 100th degree. Nevertheless I do have 2 questions that popped up during various gameplays. 1) How do I distinguish Titan ships form regular capital ships and what do they offer of extra (If I take the example of the Rogues Jolly Roger, It's worth the regular 50 supply points and delivers quite a punch (and awesome effects...Missiles FTW) but right beside it is the WarHammer worth 150

4,959 Replies 12,527,697 Views