Which is in minimum 3 months....[e digicons]-_-[/e] ManShOOTer you sure you don't want to find some helping hands in order to bring this awesome mod even sooner to the world!!! You would make millions happy !!![e digicons]XD[/e] (me counting as 999,999 of the way)
ShadowMastiff2468
That's the whole point..my guns MUST be axed in a certain place (the ship won't contain missile launchers)...but it would have looked cool if the turrets would have turned before firing :(! The last seconds before a huge salvo blows up the hull of a vessel!
Well guess its better that way..Ill go back to good old cannons ;)! Long live the classics!
OK! little question! I finished the first ship for my Nephil race..well finished..I mean..I laid down the general idea...you see the basic form but not the details...etc! Anyhow..Is there a way to move the guns? Like for them to turn when they fire?! Help please! TNX
Then that's my next stop!!!
Ok then..sorry must have missunderstood you :(! Well back to the drawing board! (BTW tested my first ship today...the Crugeon STL)! Just needs a paint job and extra details and I'll have the 1st ship of the nephil race ;))!!! Screw studying...hello modding even though I suck big time!!!
Don't you think that's getting a bit into the extreme! It's like stripping the essence away of the whole planet domination idea... IF you put it inside an existing faction (like a mobile factory with the strenght of a capital ship is WAYY disproportionate)! But as an independant race...Who CANNOT colonize planets (a little like the worldships from the tyranides in Warhammer 40K), the idea could go a long way! Let's say, that BLOODY BIG ship, would contain everything, (from&nbs
Seeing ManShOOter works alone...the're is no timeframe but he is expecting to finish for Christmas time (Episode I only)! As for version..I suspect it will work on all the most up-to-date software!
Damn forgot to ask...is their no way to alter the game mechanics in the way that ships would continue moving when they engage instead of stopping and just shooting at each other??? (I know it helps to coordinate fleets during the battle...but from a cinematical point of view...it would be soooo much sweeter!)
YEAH...I am so getting entrenchement and your mod ;)!!! The perfect combination for ultimate space strategy battles !!! 1.500 ships on the screen at once here we come!!!
[quote who="gamerking345" reply="8" id="1875098"]oh and i forgot to mention, to destroy it you just destroy its fleet, but the fleet repleneshes over time... [/quote] 1)Now that would be an interesting idea...I had the idea of a salvage ship that would recuperate a certian percentage of ressources out of a destroyed ship, friend or foe, (you know why let all those pretty space debries go to waste when you can put them back together and form a new ship (the idea behind the salvag
Interesting.....what other valuable ideas do you guys have to offer? ;) Seeing as the Xin race seems to be complete...time to generate ideas for the next faction!!! The Nephil
Well if all my ideas have already been planned in your future vessels then I guess I'm off to strip my mind and take out new and innovating ideas for new ships! I'll leave the modding for you (though I did find some good tutorials...just gotta get the hang of them now ;)!!! Thanks for everything!
Well good to see the community is still operational ;)! A ray of light into my rather dark university days ...!! We'll godspeed on getting this mod out !!!
Is it dead..I mean I go on the official website and all but I don't see anything moving...and this mod has been in creation for about 1 to 1.5 years, I think....! Someone explain please!!! Thank you
While we w8...can someone either link me to a good modding tutorial using any modding program (I have XSI SofImage ModTool 6), preferably the easiest actually ;) or towards an already existing good mod (the ones you use) to SoaSE (but not 7 deadly sins...)! PLEASE! 1) Also for your XIN ships or any other race, I was thinking about introducing the Infiltrate ability which would allow any ship (to a maximum depending on research level) to be regarded as friendly by t
YEAHHHHHH! The ship with the 4-phase firing sequence right? The big one with the circular hole in the middle...which reminds me of Star Wars Death Star attack ;) (GOD I would soooo love to have those in the game instead of the Novalith..which I find is a complete waste of time and ressources)! BTW if you need idea's or help on anything (except modding), I can always try to help you!!! It's the least I can do for such a marvelous project!!! !Bows down in complete submissio
If only we could help [e digicons]:S[/e] Just by reading all this...I'm thinking about trying my hand a modding myself (though I aam quite sure it'll be a complete disaster)! One question ManShOOTer, how long have you been modding games?
Man...I just spent my evening looking over this forum and you're various concepts. And well like everyone else stated...I am completely astounded by the quality of the work! I don't know if you plan on also remodelling the entire technology tree and what not! But when you get this mod out, which I hope...will be sooner than Christmas, even though it would make quite the present [e digicons]:grin:[/e] ...whoever will download it, will feel obliged to name you Best Modder Alive! Imagine