Fixed it. It was an issue with an ability that caused the issue. Thanks for the help guys, especially gruntmaster1.
XxImperialAssassinxX
I fixed everything except the "Failed to convert 'Capitalship' to an enum value." I checked all the capitalships entity files, but the entitytype line seems right. Any other suggestions?
My mod keeps crashing at a certain point. I've looked over the minidump file and don't know how to discern it. Here's the minidump: Failed to convert 'Capitalship' to an enum value. Text FileArchive missing Label. File: C:\Users\Douglas Wallace\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.051\New Mod\GameInfo\CAPITALSHIP_PHASEBATTLESHIP.entity Label: renderShield Line Number:230 Line Contents:maxAccelerationLinear 100.000000
Nevrmind, I figured it out. Wasn't working for the first few games but now it does...strange.
[quote quoting="post"]I was wondering if anyone has made a mod for this or if anyone knows how to make phase stabilizers for every race. I tried, but the result is a building that doesn't do anything. I've tested it out for both TEC and Advent, but it doesn't work. It's just a building that takes up space. When selected the ability is not present and the animation effect in the middle is not active. Can anyone help, or if someone already has done this, can someone tell me where to find i
I was wondering if anyone has made a mod for this or if anyone knows how to make phase stabilizers for every race. I tried, but the result is a building that doesn't do anything. I've tested it out for both TEC and Advent, but it doesn't work. It's just a building that takes up space. When selected the ability is not present and the animation effect in the middle is not active. Can anyone help, or if someone already has done this, can someone tell me where to find it?