N3rull

N3rull

Joined Member # 3360631
27 Posts 995 Replies 2,274 Reputation

Tbh it is a tough [i]call[/i]* At least the Kol does not rely on small, easily wipable dumb flying balls of whirling poop to do the job. Not that I don't like the idea, but when it is THIS much crap, it's no longer a plus. And the new GRG seems nifty I tend to think... * pun intended

100 Replies 392,773 Views

There obviously are certain specific areas where the rankulas works... somewhat. There may even be areas where it excels. But those situations are selected few out of a thousand. Every other cap, possibly even including the marauder, is more versatile than the rankulas. At least I have no doubt that every other cap has more late game potential than the Rankulas.

100 Replies 392,773 Views

Tasty, tasty sarcasm. You say rankulas is good for "tanking". You even claim it's better than kortul. I call it bullshit. Reasons: 1. Rankulas' tanking comes from an ability that spawns tiny weak healers once a minute. Kill the healers (they die in a split second to any 10 ships) and there is no healing for the next ~50 seconds. Without the healing, Rankulas tanks as good as an egg. And you need a hell of a lot more than a dozen ships to break through Po

100 Replies 392,773 Views

[quote who="Tyrantis123" reply="2" id="3430999"] Maybe somebody can actually use a space station husk as a undercover weapons platform, it may not be as strong but it could provide a hidden layer of defense that wouldn't reveal itself till the enemy would actually fly by it. [/quote] " Now witness the firepower of this fully armed and operational battle station! "

5 Replies 47,639 Views

Also, I disagree with your idea of buffing the marauder. Yes, this ship is at the very end of my priority-purchase list in most games, but it's not because it's bad at what it is meant to do (i.e. trollcruising through enemy worlds and pissing the enemies off). Marauder sucks because all caps gain levels from fighting and the Marauder is useless in battle . Yeah it has the POH that deals shit damage and makes an e

50 Replies 210,591 Views

[quote]The Radiance Battleship: In addition to its current effects, Energy Absorptive Armor also provides the following benefits: Maximum Shield Mitigation is increased by 2-4-6-8%, allowing the Radiance to endure much more damage when under fire (though it remains vulnerable to phase missiles, although the armor buff from Energy Absorptive Armor helps a lot against that) Damage output increases by 5% per incoming enemy attack received (does not respond to friendly fire),

50 Replies 210,591 Views

@ frostflare Seleuceia has already spoken my mind, so I'll just leave it at that. I do, however, want to point out that I never suggested that you pick seven caps (it is not a bad idea, as Sel explains, it just wasn't what I meant ). I just said that one could treat a Radiance on Animosity as a seveth cap to choose from. Imagine your cap factory having seven options: DA Radiance, Animosity Radiance and the 5 other caps. You will want to have a

100 Replies 392,773 Views

YOU GOT IT SEL! I know some of you find this thread a waste of time with my annoying habit of theorycrafting, but I did learn a lot from this thread alone. So your broken nerves served a purpose. And we agreed that Rankulas is crap. Double win thread in my book.

100 Replies 392,773 Views

Remember that the Unfair AI and above have very fat cheats to them; I think they get something like triple resources from their planets, which means they are going to flood you with units, superior in tier, number and upgrades. The only things you can do against unfair AI are, to my knowledge: - do something that will perfectly hardcounter their composition (early game, AIs like to spam LFs. If you quickly get LRFs and a lot of them, you will have a tem

5 Replies 9,348 Views

It's time for the thread to die, I am afraid. It's a good indicator when one has to start repeating himself, because the other partcipants of the discussion begin to forget what has been said. 1. I never once suggested to forget about DA. It's still a key ability in your roster. But I believe people should stop treating the Radiance as a DA spam generator. You CAN get an extra radiance for its other potential application: poweful crowd control. Think of it as a seven

100 Replies 392,773 Views

Simple as that. I researched it and jumped my titan through an enemy gravwell with an enemy SB in it. Result: Damaged hull, zero AM as I exit the phase jump. I had to jump through a phase inhibitor as well ; maybe the combination of PI and SB makes the research bug out and cease to work.

3 Replies 5,033 Views

Yep, bugged. They sometimes work and sometimes they just don't. Funniest thing is, there used to be a similiar bug in the past, a long time ago. https://forums.sinsofasolarempire.com/329111/page/1/#1937320 For a long time the bug mentioned in the above thread has been fixed and I haven't had trouble using Marauder's PS or the Orkulus' PS, even to jump itself if I'm pl

0 Replies 3,319 Views

Oh and for the record, since it's my own thread I don't mind the topic shifting. As long as the discussion is educative and compelling, I'm fine with letting it go its own way. It's not like there's anything more to say about the Rankulas, everybody agrees that it's lacking (some of whom being in agreement that it's plain bad; and some of whom being outright disgusted at how shitty it is *raises his hand*).

100 Replies 392,773 Views

[quote who="Turchany" reply="45" id="3430691"]AND one big problem with Resurrection is.. what happens if you lose the Progenitor? There is no garantee your Prog will reach immortality before using the ability, and it can even be your first loss, this way making resurrection useless lol.[/quote] Tell me, why would you lose the Progenitor first? To enemy guns shooting it, perhaps? Guns that you can tell to do otherwise? Of course there are

100 Replies 392,773 Views

Yay I roused the crowds. :) Too many posts to respond individually I am afraid and I'm at work, so in short: @ why animosity is bad and useless and radiance is weak and can't tank it forever and it doesn't deal enough damage with vengeance and ... You guys really all sound as if you expected Animosty + Vengeance to be about as strong as The Maw; as if you expected the Radiance should be able to wipe the whole enemy fleet alone with animosity and vengeance,

100 Replies 392,773 Views

[quote who="agaricus5" reply="35" id="3430382"] The maximum durability of the Radiance is ... Animosity + Vengeance doesn't really work on large fleets because you need to time the cast properly, and 15611*2.3 is just not enough total durability to destroy enough ships to make the exchange of your Radiance for them worthwhile.[/quote]Even if it costs you 3000 credits + a handful resources? Resurrection anyone? You are going to have a level 6 progenitor soon

100 Replies 392,773 Views

[quote who="Seleuceia" reply="33" id="3430316"] I just saw a post advocating multiple killer strategies involving animosity, and I stopped reading....I believe we have an example of the pot calling the kettle black...[/quote]Care to elaborate a bit? I think it's an insult, but I can't decide which of the possible reasons made you type what you did, so I can't even tell what to defend against or where I went wrong :) [quote who="Seleuceia" reply="33" id="3430316"]As a

100 Replies 392,773 Views

You never used radiance? o.O You realize that doesn't make you too credible as an Advent player? ;p And it also explains why you claim to pick marauder so often. Truth is: you will not win any reasonable amount of multiplayer games as Advent without regularly picking the Radiance and you will not win any reasonable amount of multiplayer games as Vasari without regularly NOT picking the Marauder in favor of other, better caps. In the context of our current discussio

100 Replies 392,773 Views

Interesting. Mega offtopic, but still interesting. Since I'm at work right now, I can't plow through the list at this time, probably tomorrow. Or maybe you would care to do what I intend? Basically, your table is not classified in a matter meaningful to the topic. Poweful and reliable combat AOE effects , which is what I had in mind the whole time, are mixed with some that are completely unr

100 Replies 392,773 Views

There is indeed an issue of punishment missing about Advent and a very unclear one about Vasari. TEC sinned against a community that later become Advent and is now getting its face smashed for it. I wouldn't say that greed paid any important role here; for the most part, TEC was depicted as a prosperous and peaceful faction and it wasn't really greed that caused them any trouble. I mean, after thousands of years of peace, who in their right mind would've expected hordes of

14 Replies 32,199 Views