I turn all the settings to fastest. The pace is still a tad slow but it's about where I like it. Try it out. (under game options)
Tkins
Would it be possible to make a stargate? In other words a phase gate that works between planets in different solar systems?
Think it woudl be possible to mod them into something that would work cross solar systems?
Do phase gates work between star systems?
No courtesy links? EDIT http://www.gamespot.com/pc/strategy/sinsofasolarempireentrenchment/images.html?om_act=convert&om_clk=gsimage&tag=images;header;more
[quote who="Ceylin" reply="10" id="1968868"] Quoting Cowbuttzex, reply 8I don't like his voice . Its to feminine for me! No offence You've named yourself after bovine sodomy, I don't think he'll take any offense from anything you say. [/quote] HAHAHAHAHAHAHAHHA ... HAHAHAHAHAHAHAHAHAH! So well done.
UI = User Interface. (the options buttons and different things you use to interact with the game)
If he's spamming marza's, and attacking your planets, it would be a good idea to use some planet shields *GASP!* but really, if you put two in your grav well (opposite sides of the planet) it would be better than hangars. Set up some repair platforms and gausse cannons to protect the shield generators. Marza's are slow and if you place the shields on opposite sides with adequate defense, it would give you some time to retaliate. Br
Really? It could be the faulty path finding of the "longest route" trade bonus.
LOL! you were already in before you knew it! HAHA you've helped out so much already. We'll see how your guys' mods are coming along. I don't want to overburden anyone. It would be nice to have some specialization though. If we get a couple good modellers, coders, and have a few people that do texturing we could probably get through those models fairly quickly. I've seen some good work by other modders on here too, maybe I'll be able to get them involved too!
eeek I'd just like to give an opposing view here, I really like that cruisers are so big. It feels weird in Sins to have a battleships and then these tiny little ships that look like 1 person could fly them. I definitely like the scale you've got going on.
hehehe well I'm working on gettin everything together right now. I'm looking for some writers to flesh out some good ideas and build up a bit of interest. Next I'll have to start looking for recruits, anyone willing to help out with codding and modeling. From the sounds of it modeling is going to takeup the most time. :( Anyone else have any input on my above post? I'd like to get some feedback from the gamers out there so I can really get a grasp of the best form
To queue orders just hold shift as you make them. ie. attack target one -> right click attack target two -> shift + right click
Well a good way to kill a marza is with a KOL, so I wouldn't say obsolete. Also, stopping the missile barrage is easily done with the Akkan's Ion bold. So also not obsolete. The carrier against a Marza might do ok if it's fully loaded with bombers. Probably not good enough to be effective. But the carrier is better used when raiding enemy planets (embargo)
More details!
Hahah yeah finish your finals then we'll get serious! Soon as Friday comes I'll be really gettin in and starting the mod. School is most important right now though. EDIT* My bad I thought yesterday you said your exam was today. I'm guessing you just meant you had to study today. (Hope your exam went well today!)
oh.. So we couldn't have something like: Ion bolt 15% chance to disable engines 15% chance to disable shields 80% to disable weapons ?
Oh cool. Abilities can have Chance To hit as well? I never even thought of that. Adds a whole new layer!
LOL Seriously, I think that most people online aren't that worried about their stats to ruin a game like that. Who knows though, could happen. I think this weekend I'll try hosting a diplo match online.
Are you sure they're called FFA? FFA I thought was a 1vs1vs1vs1 teams locked. Diplomacy is teams unlocked. I've seen FFA's before but not diplomacy. Yeah I think you are right, it's the length of the game. So with diplomacy though, you can win with an Ally correct? It doesn't have to end in a 1v1... or am I wrong? I liked playing the diplo games in Rise of Nations. Really made for a dynamic experience. Some people might stab you
NINJA'D!!! what's Bruce Lee's favourite drink? WATAAAAAH!!!
I nominate rukiri!
I figured I bug you so much with my threads, I should help you out on the forums ahhaha.
I've noticed that no one plays diplomacy online. Why is that?
The Acc I is considered a colonizer so it won't be selected when you are selecting combat ships. You'll notice even if you put it in a fleet and select that fleet, the Acc I's won't be selected.