[quote who="Moguta" reply="64" id="2533127"] Quoting droideka95, reply 62Does this mod modify anything other than effects. I noticed some of the ships shoot differently (like the Kols Autocannons) would that effect anything in terms of firepower? Nope. Only the graphics have been modified. Damage dealt is totally seperate from the graphical firing pattern. Bailknight's mod originally also made all capships' ultimate abilities default to autocast. But sin
droideka95
[quote who="CanadaMan777" reply="38" id="2531315"]Yup, new weapons are on the way! Planets... Probably, I just haven't started on them yet.[/quote] Heh Heh They are coming along great [e digicons];P[/e] EDIT" MY BAD!!! My first quadruple post well thats just great aint it.
[quote who="CanadaMan777" reply="38" id="2531315"]Yup, new weapons are on the way! Planets... Probably, I just haven't started on them yet.[/quote] Heh Heh They are coming along great [e digicons];P[/e]
[quote who="CanadaMan777" reply="38" id="2531315"]Yup, new weapons are on the way! Planets... Probably, I just haven't started on them yet.[/quote] Heh Heh They are coming along great [e digicons];P[/e]
[quote who="CanadaMan777" reply="38" id="2531315"]Yup, new weapons are on the way! Planets... Probably, I just haven't started on them yet.[/quote] Heh Heh They are coming along great [e digicons];P[/e]
Does this mod modify anything other than effects. I noticed some of the ships shoot differently (like the Kols Autocannons) would that effect anything in terms of firepower?
[quote who="SivCorp" reply="61" id="2531543"]Well, it has no textures yet, so no tips are yet needed Just kidding. You need more details on the upper and lower sections of the building. Protude some trapazoids out and put windows on them as observation decks or something.[/quote] What he said. [quote who="Portalboat" reply="60" id="2531495"]Dang. That's amazing! Anyways, here's an upd
For your First model it's really good do some extruding on the flat sides and it'll be great!
If you are using XSI for moddeling then i just have some input. Me and my modding team are making a mod for sins called Revolutions ( http://www.moddb.com/mods/sins-of-a-solar-empire-revolutions ) and we recently switched to blender. Let me just say it is amazing and i would suggest it to anyone. It has some amazing texture tools and they preserve the quality. Anyway i just thought id tell you because im really happy wit
No Problem [e digicons]|-)[/e] "EDIT" Btw i'm trying to promote my mod and get some more viewers so ill just leave this here "EDIT" "EDIT" Stupid Moddb embed code sucks ill just leave a link -- http://www.moddb.com/mods/sins-of-a-solar-empire-revolutions
Awesometastic mod. By the way guess who!! [e digicons]^_^[/e] -Droideka95
I too would like to know if this is possible. [e digicons]:erk:[/e]
This may be too large of a demand to get told how to everything. If it worked that way everyone would do it. My suggestion is to browse the forums PM people questions on how to do this or that. But no one will tell you all there is to know they will only help. [e digicons]:D[/e] Hope this helped. - Droideka (The Noob as well)
I really don't know how to put into words what i want but i will try. I would like to know what thumbnail names mean what. For example: HudIcon, Smallhudicon, MainviewIcon. I would like to know where these are used in sins as in where is the MainViewIcon used in sins and where does it show up. Im trying to explain that the best way i can so if it ain't great just say so. Any help would be great. - Droideka
HaHa I always liked hearing this from the Vassari "Join me and together we will rule the Galaxy as Ummmm you and me." Man that Cracks me up.
Star Wars: Empire at war would be a great game for it or Universe at War and there are a few other ground RTS's that would work.
Would this tool work to update Volumetric Mod to Diplomacy Beta?
[quote who="tyr402" reply="4" id="2519837"]Okay, I love Avatar, I really do, but, I just dont see how you can make an Avatar mod for Sins. [/quote] You can't that's the point.
[quote who="harpo99999" reply="9" id="2519283"]droideka95 try C:\Documents and Settings\'user name'\Local Settings\Temp\Sins Dump folder note the local settings folder is hidden so you have to un-hide hidden file & folders in folders options. note 2 the 'user name' is your windows user name hope this helps harpo [/quote] Sure did Thanks!
[e digicons]:P[/e] I can't seem to find where sins puts mini-dumps. I used to know but my lack of getting mini-dumps has made me forget.
Fixed! Jee i wonder what was wrong?
I do have screenshots i just dont know how to upload them.[e digicons]>:([/e] All i know is that every other sins version works except diplomacy, Entrenchment still works and so does Vanilla. Here is my system info AMD AM2 2.6 Ghz Dual core Geforce 9500 1 gig video card 4 gig dual channel RAM I think thats all the important stuff but again like i said its never had problems up until i did the beta. I also get a minidump whenever i offer a mission so i thought
This is for MP im making sure my friend won't be able to beat me for our next game [e digicons];)[/e] . Ok i'd like an anylization of my fleet right now this is in SP but this is sorta practice against my friend. I have - Capitals: 1 Radiance, 1 Progen, and 1 Rapture Cruisers and frigates: 6 Aerias, 11 Destras, 12 Disciples, 19 seekers (heh heh went crazy early in game with those) and 23 Illums. How is this fleet could it be improved? "EDIT" By that i me
I just preordered Diplomacy so i could try out the beta and when i start my game everything is invisiible nothing is there at all. It's really weird. Any idea whats up. "EDIT" By everything i mean any 3D Model
Ah ok. How would you use Aeria Drone hosts and Destra Crusaders what role should they play and what ships should they be partnered with?