rjhughes67

rjhughes67

Joined Last seen Member # 3400872
13 Posts 393 Replies 1,352 Reputation

[quote who="ZombiesRus5" reply="52" id="3407518"]Did they give you a private version or are you looking at their last release?[/quote] Just the latest release.

205 Replies 881,283 Views

[quote who="Ryat" reply="45" id="3400574"] You can post up Distant Stars and keep it up to date if you want. We've kinda abandoned it.[/quote] DS_V1.02D-RG for Diplomacy v1.37 can be found at www.RicksGalaxy.com on the Mod-Links page . This is go

205 Replies 881,283 Views

[quote who="ZombiesRus5" reply="2" id="3406760"]Future Wars is probably the only working one.[/quote] I got 3.... Urban Expansion, Hammer Real Sins and Epic Mod Universe at war. www.RicksGalaxy.com

7 Replies 5,303 Views

[quote who="ZombiesRus5" reply="49" id="3404049"]I take it the poly count on what you called "Dron Deployer" from SolCommand didn't cause you any issues? I seem to recall it was rather high.[/quote] No problems yet. [e digicons];P[/e]

205 Replies 881,283 Views

Update: Finished another part of the Sins Plus "Universal Mayhem" expansion. The expansion currently adds 26 ships, 6 structures, new planet textures, new gravity well and lots more.

205 Replies 881,283 Views

[quote who="Ryat" reply="45" id="3400574"] You can post up Distant Stars and keep it up to date if you want. We've kinda abandoned it.[/quote] I'm gonna need to hire a staff... Lol ! I will take a look at the mod this weekend and PM you.

205 Replies 881,283 Views

[quote who="ZombiesRus5" reply="41" id="3400358"]SolCommand's models have many polygons that are more than 4 sides. Whenever you use a model from another source a simple step to perform is to select the Model so it's highlighted. Then Select Poly. Mesh->Triangulate. This won't impact the Uvmap or texture in anyway, but will ensure the model is all triangles thus removing any holes. The alternative way as sins can handle 3 or 4 sided polygons i

205 Replies 881,283 Views

[quote who="ZombiesRus5" reply="37" id="3399331"]That's pretty darn good and matches up with the Sin's Tech look IMO.[/quote] Thanks... I'm getting a little better. [e digicons]:grin:[/e] [quote who="ZombiesRus5" reply="37" id="3399331"]You should send that to SolCommand as an alt texture on his site. He's done that with one or two other contributed textures to his models.[/quote] Sent him a message. [e digicons]:thumbsup:[/e] ______________

205 Replies 881,283 Views

[quote who="Dark_Ansem" reply="34" id="3397880"] I really like the layout [/quote] Thanks ! ____________________________________________________________________________________________________________ Just Finished another texture. Model by: Sol Command ( The MCCV-2 ) Texture by: rjhughes67

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[quote who="XATHOS" reply="32" id="3396138"] Any idea how far along you are towards a release? [/quote] Not really sure. I want to add a couple more things from my list yet. Maybe next month sometime? [e digicons]*_*[/e]

205 Replies 881,283 Views

[quote who="mikefacciola" reply="28" id="3394668"] Is this compatible for the beta?[/quote] No. [quote who="holy beast" reply="29" id="3394673"] is the mod released with the pirate executioner?[/quote] Not yet. The first part of it is almost done but I'm probably gonna wait for the update before I release it.

205 Replies 881,283 Views

This is not photoshop, not a new model, I have a saved game with this in it. <img src="http://i1203.photobucket.com/albums/bb387/arrowhead2167/SinsofaSolarEmpireRebe

4 Replies 13,246 Views

[quote who="warlord420fb" reply="163" id="3383166"] Can't download mod? "file not found" I hereby request an outdated version of your mod [/quote] Really?..... Oh, but wait I have an updated version. you just got to look in the right place for it. [e digicons]:rofl:[/e]

164 Replies 386,523 Views

[quote who="warlord420fb" reply="3" id="3383119"] So there isn't any mods left for vanilla?[/quote] I have some. "Urban Expansion" ( a variation of Sins Plus) and "Hammer Real Sins" ( a pirate mod) Go here and look ---------> www.RicksGalaxy.com on the Ricks Mods page.

8 Replies 6,932 Views

(07/06/2013) Released 2 "Non-DLC" versions of Sins Plus for Rebellion v1.52 at www.RicksGalaxy.com on the Ricks Mods page.

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[quote who="ENBarcelo" reply="22" id="3377437"]OK, can I use Real Capital Ships with Sins Plus?[/quote][quote who="Ryat" reply="23" id="3377534"]I think you can but you will have to make sure the order is right.[/quote] You can, Ryat is close, but here is what you do: 1. In the Real Capital Ships mod ( RCS_v1.2R-RG ) delete the "String" file, delete the "Window" file, delete the "Brush & Entity" manifest files. 2. Then activate in this order ...... RC

205 Replies 881,283 Views

[quote who="jacksonpang92" reply="20" id="3377169"] Any difference between bailknights and Volumetric Explosions?[/quote] Yes. Bailknights includes the Volumetric mod, and a ton of changes to weapon rates of fire, weapon burst counts, lots of fixed meshes, a different skybox and more. Volumetric is only explosions and weapon effects. **When using either mod turn on the bloom effect in game to get the full effect.

205 Replies 881,283 Views

[quote who="XATHOS" reply="18" id="3377088"]You shouldn't need permission to update an abandoned mod. Just don't take credit for it or change the created content.[/quote] Yeah it's actually been a long time ago. [quote who="onehung" reply="15" id="3374183"] Can we get an updated mod for Volumetric Explosions by Mansh00ter.. prob one of my favorite mods for sins.[/quote] Volumetric Explosions and Damage Effects mod

205 Replies 881,283 Views

I have released 2 new updated versions at www.RicksGalaxy.com on the Ricks Mods page. These versions are for Rebellion v1.52+Forbidden Worlds only. One with and one without Bailknights Graphical Mod. Two new non- DLC Forbidden Worlds versions are in the works. Reason for the difference

205 Replies 881,283 Views