ntropy

ntropy

Joined Member # 3418908
1 Posts 27 Replies 740 Reputation

I don't think SD would like that and I gave you a very good hint already. Single and Multiplayer are handled differently btw. I banged my head into the wall after finding out how easy the SP fix is. The multiplayer compares some random memory locations, which I don't really know what they are unfortunatly. The new dgs will also likely be out before I figure it out. [e digicons]:drool:[/e]

42 Replies 28,470 Views

UB / Sedna is somewhat special, actually Sedna + most other dgs. Sometimes you can't focus on the sedna, if she stays out of battle while the other dg is tanking (often UB, or OAK). What you can do here is attack the tank and when sedna goes in to heal, you switch to her. Let's say you have her and the tank down to 50%. You then focus on whoever she doesn't heal the next cooldown. If you can't attack the sedna, this is the only change you have to get her involved and killed, or get the tank k

28 Replies 5,526 Views

QoT is simple inferior in alot of setups. I had an all random recently: 2x QoT + Sed vs 2x Oak + Sed. You can't win this unless the Oak team are complete morons. If they aren't you are dead. It doesn't matter what build you use, because the odds are against you from the start. QoT needs to be fixed so she can compete in team games. It also wouldnt hurt to reduce the mirco that is needed to play her.

31 Replies 7,674 Views

Nice game. I'm surprised nobody got more then Monks. I'm not really convinced about the spirits though. Dark_Satana had easily 1500 life more then you late game, and he then got spirits aswell. What eventually got him killed, was not having a teleport and being caught in 2v1. At level 15, even shield and sigil won't help you there, neither will 10k life. After that you capped the flag, that's gg. I think Spirits do work in 2v2 and especially in 1v1. However for 3v3 I think the assassi

31 Replies 91,301 Views

Spirit of the Fallen will invalidate all other favor options by a huge margin. This is very bad and I am completly against this item. Don't do this Frogboy, it's really very bad. If you need favor item ideas, there are tons in the forum... gkrit alone has a thread with 20-30 really good ideas. Postpone these and add others 2 weeks later. The community would even do the modding for it most likely.

25 Replies 8,733 Views

I know that the nominal damage of spirits is high, but they are rather suicidal and need good micro, and they can't chase runing targets very well. You'll also have all skills such as Divine Justice, Shield, Pestilence, Surge upto 5 levels after an Assasin Oak. Some replays of successful hybrid oaks gameplay would be nice. Can you provide some? But no noob bashing please, only games vs reasonable, experienced players.

31 Replies 91,301 Views

Dropping health somewhat might make dps more interesting, if some items are boosted. The fights will get shorter though, so if this is unwanted there would have to be counter measure. But right now there's just one competitive game strategy, which is health stacking, and that is wrong. Other strategies that should be viable would include... + mana stealing, draining + speed (this can already work) + xp / outleveling + high dps + reflect damage</

58 Replies 23,809 Views

Every minion build I tried, had fundamental flaws. I find Assassin Oak way better, but that's just my opinion. I play Oak as a mana beast. That's 2 helms and Unbreakable Boots. So Health and Mana max around 5000-5500. Teamed with Erebus or Beast, you'll take stuff apart... Pestilence spam FTW.

31 Replies 91,301 Views

http://forums.demigodthegame.com/365912 This is my favorite TB build. It has great team support because of the aura, and the dude is fast with Boots and Wand of Speed. Cowbuttzex plays him very offensive, so there are some deaths there. I usually play him a little more defensive. Both ways have their advantages. He is a huge damage dealer and takes towers down easily, and you never run out of mana if you do it right. Watch the replays... I got one more somewhere... I'll upload it once

17 Replies 2,319 Views

You got a point there. However at a high level there's always alot of potion/sigil use, even now. It is something new players neglect and therefore get killed when they think they have you. This can be used tactical and I don't think it's generally bad. One team having more money always puts them in a better position. Anyway, i'm happy to accept other solutions to prevent health stacking from being the only viable strategy, because right now it basicly is.

58 Replies 23,809 Views

The hp nerfs should be minor and only on the extrem items (BotF, UB). Priest wont heal much less if you make the healing absolut and level-based, except for sigil-users, anyway, low health dgs will benefit from this. You just need to get the numbers right. Sedna has to get more of course. There is also more health items now, the new 2500g armor for example. This will allow more health again. Some now unused items can get health boost. This should have little effect on the maximum heal

58 Replies 23,809 Views