UNSC Public Beta has released: http://www.moddb.com/mods/halo-sins-of-the-prophets/downloads/sins-of-the-prophets-unsc-beta
Unikraken
Latest for Entrenchment is 1.055, that isn't what I've got from the stardock store, Won't update, tells me I have the latest version at 1.053. Can someone please tell me how I can get 1.055 so I can get back online?!!!!!
Same issue here. I also have a digital copy of trinity from the stardock webstore I haven't installed yet. Where does that version update from? Is it completely disconnected from Gamestop? Because that would be great.
The re-imagined show from the early 2000's. Sorry.
The Colonial ships look pretty shiny in comparison to BSG-R ships in the build that I have.
I'm one of the mods over at Sins of the Prophets, and our mod is missile heavy. We see this issue constantly, and I'm not exaggerating at all.
So they didn't fix it? Damn. "Forever" was a little hyperbolic, but it is annoying that they circle so long.
Just curious. Gets pretty annoying.
Thanks, Lavo, this helps me out a lot.
Got a quick question about weapon banks. I know that a ship will turn to the side that does the most damage, but is this determined by the most powerful weapon, or does it take the total DPS from that side. For instance, if missiles do the most damage on a ship, does it swing to that side, or if a side does the most damage only if you add in autocannon fire, will it swing to that side?
On the Research menu I want to be able to change the titles of the tabs. Meaning changing "Military" or "Defense" etc. Where is that value stored?
Messaged you. Thanks.
What methods have my fellow modders used to simulate stealth? Does Rebellion have anything that promises to make this better?
Any of you guys bored and want to help out the Sins of the Prophets mod? We're looking for people interested in designing Covenant ships.
Shhhhhhhhhhhhhh
Not in mod yet. Will be in the next day or so. Without the "Unikraken" name, that was just Annihilater fucking with me.
Hahahahahaha
I'm having a derp moment, can't someone explain the revelation to me like I'm 5? Can SOASE ships now have more than 3 different weapon types, or just the number of weapons firing from each side?
[quote who="Lavo_2" reply="787" id="3126690"] Quoting Unikraken, reply 786Is there a way to code an ability to only disable a single weapon or a single weapon type, like missiles. Best you can do is slow down energy or physical weapons to a crawl I think.[/quote] How would you slow down physical weapons?
Is there a way to code an ability to only disable a single weapon or a single weapon type, like missiles.
I've changed my key mapping for it and deleted the screenshot folder, neither is helping. It'll say it's taken one and give me the file name like it should, but nothing actually is created.