Something I noticed with MPJ is that it does not need to face the direction that it's jumping. It can be facing backwards already, and it can MPJ somewhere while still facing that direction, thus allowing it to use The Maw directly afterwards. I do find it silly that it has two abilities that don't really help it in combat except in combination with The Maw. I think it would be nice if it were get a small buff afterwards that lasts say 10 seconds after using MPJ. The phase gat
WindStrike
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[Bug] Dark Support and Dark Combat fleet take no resources, Dark Capital takes no Capital Crew
in Sins Rebellion
Put it this way. Grab about 10 phase gates and then grab an instantaneous fleet of about 1600 pop. Enemy fleet kills that within about 10 minutes (hypothetically), their fleet is crippled, and then instantly bring in another fleet of 1600 pop. Rinse and repeat until enemy is dead. Currently, it's quite broken.
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When you're TEC Rebels and you grab the "Truce Among Rogues" tech, which pretty much allies you with the pirates, it becomes impossible to take the Occupation Planet because you can't attack them. Can't kill, can't cap, can't win through occupation.
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