what you got is pretty much the best out there atm but Mansh00ter is making a new one also that will add dead bodys debris as a side mod to which i think is the best to come "https://forums.sinsofasolarempire.com/341567 in the future. would recommand getting this https://forums.sinsofasolarempire.com/328126 and taking the most of the files you want for it since i beleive it has both manshooters graphs u
CursedSpirit
[quote who="boshimi336" reply="1" id="2091468"]Manshooter, this has amazing potential. I can't even imagine that they made this possible in the expansion! Wow, I guess I'll actually have to break down and buy the expansion if only for this once you get the mini-mod available at some point in the future. P.S. If you upgrade to Entrenchment, you can still play with non-entrenchment players correct? (just without the add-on kicking in?) [/quote] what you
also is there a way to make the ships weaker to atks on the sides or rear. This would allow for 2 things to happen give more reason to the mod allowing flanks and such to now come into play as well as give smaller ships a lil boost while they out manuver a larger ship. give you both ups and downs to fleet formation and dogfights tell me if 1 it can be down and if others agree with it
would be nice to see this upgraded to entren
great job man i knew this would be a hit making it easy to find mods rather than all my bookmarks :) thanx again
[quote who="Cooltapes" reply="7" id="2091166"]Errrm, so.... I'm making a few slight variations to the mod for personal use, and I need to know: how can I change the max number of strike-craft that starbases can hold / can upgrade to hold? [/quote] go into the game info folder scroll to the bottom and check into the entity file your looking for the line that says StarbaseUpgrade"Tech/Psi/Phase"Hangar.entity go into it and change the lines that say value to wha
i love the new look and as some are worried about the gav cannons you can ture it off to local area or hold position and than your units woundlt fly about or atleast i feel they shouldnt given you both the option to stay in close formation or to dog fight wether this is how it is or not i feel it is how it should be. cant wait for it Any idea of a release date
i had the same issue easyest way around this is simple just download impluse to the computer u want and download it and its good. but i do agree that t was much nicer and easyer as it was in the first release as not all my computers were wired to the internet and i had to move 2 towers just to add it on my childerns computers
i still only would call it a mini expansion as it is part 1 of 3
would be great if its done this summer great work man
i really enjoy the mad scien mod its very well set up and balanced nicely imo
i would like to see a STORY or campaing added some kinda back ground with mabey small vids before and after the missions. a forth race mabey either an alliance of advent/Tec or advent/vas sorta thing. Mabey the race that forced the vas out of there home system. Graphics are good in this game but i think the creators could do much much better if they invest the time to it rather than leaven it to the public which have done a great job so far. Such as have chunks of
ok i have the game running fine on 2 computers now went to add it to my laptop the same way as before. "first for entrenchment" but when i try to run the game its asking my for the auth code but i bought the game off impluse and dont remember ever getting one from there. "coverted the game to a rar and unziped as iv done in the past" question is do i need to install impluse to my laptop also inorder to install entren to my other computers?
sounds just like what i wanted but you were able to put it into words where i asked real/ture combat. Knowing now that setting up muti fleets in one grav well with there own mission at hand wether be distract power assist i feel would add to what the game was ment for RTS cant wait to see the mod
thanx D for the fast feedback as always
just reinstalled a 1.15 just for this mod and i got to say the ships and every thing looks great well done only recomendation is that the tyr class dred is amazing because of the text's sorda wish they all had that kind of depth added to them but if im wrong and this is still being worked on i give you the right to hit me over the head still love the mod
hey dolynick how long do you figure till you got a entrenment vrs ready? dieing to play the new ships ingame :) also great work excited to see whats in store for the future
wow your a cry baby mate. first off impluse is a great program that allows you to stay uptodate and current to what is going on with your games and allows you to give feedback its a very fast DL speed comparied to others out there and installs the program on its own what ele do you want. Mabey you should send in some feed back to get a Tech to come to your house hold your hand and teach you how to wipe your A** also. out of all the people running implus allof the error or problems that I'v he
Great idea for this post any way you could make for for mods that are finished if so please add what version the mod is for props CursedSpirit
thanx man for the info about pro im sure theres a torrent out there somewhere
still looking
thanx man solved my issue
for some reason I am unable to open the game info files into notepad like i was able to in the 1.11-1.14 and idea why or what i can do to change this
looks great mate any idea when well be able to give it a try?
alot of what you said has been done as said by thoumsin my only add on would be that when all caps are destroyed i think they should leave chunks of themself behind as some of the cas caps do to show evidence of a battle the flak idea i do like and belive iv seen it in a mod before but forget which one it is "belive it was Epic war" but unsure but i really love the muti tex for the caps idea give the fleet more of a unique look rather than standerly always looking the same.