[quote who="KrdaxDrkrun" reply="217" id="3045364"]Missing? it's there... I know it is. It's just ugly.[/quote] lol :D
OWA89
[quote who="KrdaxDrkrun" reply="215" id="3044967"]Okay I agree that the Vasari phase jump is ugly and it lags I'll fix it, I promise.[/quote] the fact is that it seems a missing particle! the first thing I thought when I saw it was: "damn, what did I missed during the installation of the mod?" :P
[quote who="KrdaxDrkrun" reply="206" id="3044403"]Yesh, I've been playing around a bit with the Vasari. It lags currently, and I'm fixing it. If you REALLY LIKED the original electric-looking one, then I guess I can change it back.[/quote] I was just asking if it was normal... anyway, I don't like that black thing, it's really ugly :P
aehm... is it normal that the phase jump animation is black? I've started a new game with the vasari faction and i've noticed that when my ships enter phase space a black "cloud" with lightnings appears, instead of the "white cloud" that I was used to...
the top one reminds me the reapers from ME :D
thank you :D
What are you going to do with the new patch? Are you going to directly upgrade the mod to the new version?
I can test for dip 1.3 :P what should I do?
well it's right, that's an update... but also an upgrade XD if I remember correctly, TotalEffects adds a lot of things to bk's mod...
if you want to take over the project, may I suggest you to use TotalEffects mod instead of bailknight's one?
well, if you update it maybe more player (who maybe have never played this mod) will like it and ask to you to keep it updated :P
we have faith in you
we'll love you
bahauauaahuh well, that will be a shame if noone will try to convert this mod to work with diplomacy... rjhuges67 did it, but he also modified the UI (that was really horrible...). I didn't understand why he deleted his work from the net when I asked him for a version without his changed UI
geeez, that's a tough work :/
so everything i've to do is to add this 50+ lines in playerrace.entity in order to make it "compatible" with diplomacy? anything else?
is it possible to "cross-update" the mod in order to make it work under diplomacy?
that's nice to know :D edit: there will be any time of replacement?
I liked your intention to make a diplomacy version of this mod I loved from the first time, but your new UI is really horrible
I hate mods that add new races :/ it would be nice if you manage to keep separated the particle effects part from the new mod... :)
I've updated this mod using harpo's mod updater. if you want it, i'll upload somewhere :)
can you tell us the name of the "larger project"?
uhhh, that's a nice choice!
thank you! now i'm waiting the dev builds :D
are you going to upload the new dev builds?