Beric01

Beric01

Joined Member # 3456652
9 Posts 336 Replies 19,920 Reputation
Reply to Majesty 2 in PC Gaming

I complained a lot on the forums, but ended up buying the game, on hope of bug fixes and random maps, as well as co-op multiplayer.

31 Replies 95,009 Views

Impluse is what Steam should be, no kidding. Unlike Steam, which I hate but still have to use, I enjoy having Impulse on my computer, and purchase games on it when I can.

9 Replies 6,490 Views

Yep, this SB AI, as well as siege frigate AI and AI choices of caps have been frequently mentioned on the forums here as major AI weaknesses, and really exploits. Still no love from the devs though, ant Entrenchment's been out a while. [e digicons]:'([/e]

16 Replies 30,428 Views

I disagree completely. I think the AI resigns much too late, after the struggle is already over and there is just the redious process of wiping out planets. The AI usually fights to the last, when I'm just ready for another game.

27 Replies 37,927 Views

What about modes where planet exploration items become more frequent? Or where everyone starts off with 1 of each lab and say 4 techs already researched? Or everyone starts with their "worst cap" already built, and has to live with it or scuttle it?

10 Replies 4,876 Views

I'm currently trying to figure out the most viable usage and suggested order of labs and logistics slots. I always play on quickstart. I currently don't play online, and any corrections/ suggestions towards forming a strategy for this would be great. IMO, the first 2 crucial techs are LRM's (different for each race), and the 2 labs for the volcanic/ice planet that is near you. You probably also want to save 4 slots on each planet for future trade ports, so you don't hav

6 Replies 7,890 Views

Yup. It's all up to the devs. Hence why I posted a thread in the main forum about the AI and siege frigates, hoping the devs will see it.

2 Replies 1,906 Views

I was NOT trying to open a discussion about multiplayer. I was suggesting that if the devs simply fixed this issue, and of course the suicides on starbases and the random picks of capital ships, the AI would be much more competent. Meaning a significantly better SP experience. All I'm saying is I know the main issues with the AI right now. I can't currently play multiplayer anyway. My PC is wireless only, being upstairs, and in my area, there is a TON o

63 Replies 96,888 Views

It would have been nice to tell us *ahem* 6 months ago *ahem*, "our PR person won't allow us to say anything about Diplomacy." Or did your PR person not allow you to say that either? Nothing has been worse for PR than having the devs not saying a thing, IMO. And now we're all supposed to come back, snuggle up, and forget about those 6 months of silence?

59 Replies 143,130 Views

I play a lot of LAN AI crushers with my brother. The AI is actually pretty competent. But it has a few distinct holes. Other than the obvious issue with the AI and starbases, as well as its completely arbitrary choices of capital ships, it seems like the main issue is with siege frigates. Since I play with the AI so much, I can't help mentioning the issues with siege frigates and the AI. Maybe, just maybe, the devs will read this and spend even 15 minutes improving this for us poor SP people.

63 Replies 96,888 Views