I dig ChrisDavis' idea - Now that...(marine ship) would be interesting. Utilize it to attack a ship after shields are down to board and attempt to take it by force or destroy from within / limit effectiveness due to the distraction of repelling boarders, etc.... a limited amount of small combat shuttles produced on an "assault" type frigate with light carrier characteristics maybe some flak at best (as the attacking shuttles is the power play). The available "troops" on board
CharlieDeuce
New guy here so take my thoughts with a grain of salt. Nothing should come for free or give an overwhelming advantage. PRODUCTION: Mines should cost a SMALL fee. Credits / metal. Nothing comes for free...even in this fairy tale. If it doesn't cost it will get abused and apparently it has! USE: A player should be able to entrench themselves with defense in depth, but while that defense keeps an aggressor at bay...it can also imprison t
New guy here so take my thoughts with a grain of salt. Nothing should come for free or give an overwhelming advantage. PRODUCTION: Mines should cost a SMALL fee. Credits / metal. Nothing comes for free...even in this fairy tale. If it doesn't cost it will get abused and apparently it has! USE: A player should be able to entrench themselves with defense in depth, but while that defense keeps an aggressor at bay...it can also imprison t