i've yet to se a none friend only entrenchment game personally...
Xinoxlx
Trying to improve my Vasari game as it's the only race I enjoy. Few question don't need to be a "pro" would just like some different opinions / perspectives. 1. Skirmishers: They suck finacially but late game I generally get a few due to interference. Should I even bother with them at all? 2. Subverters: How many of them should I be trying to get? Subverters are good for the missle debuff but I find they have a habit same with overseers, to run away from my fleet to go disable
1. Can't comment cause I play Vasari but i'd imagine you'd want them close to the planet so they cover it / they're easier to protect. 2. Yes it was because of the magnetic cloud that your starbase had no abilties. 3. You only need scouts to de-cloak / find the mines, i've seen overseeers clear mines.
Personally love Vasari, their main strength is mobility. Their entire race oozes it, from the subverters who stop movement, to starbases who can move themselves Vasari is about movement. While they suffer mid-game the most they're probably the best rushers and to me they're my favorite end-game race. With the kostura buff in entrenchment you can use your cannons to send your fleet deep into enemy territory in a moments notice. Their only drawback to me is skirmishers aren't that great early o
Against the Ai the easiest thing to do is attract their fleet away by attacking another planet then use two kosturas to allow you to jump right to the starbase then kill it before his fleet can get back to it. Although while I was doing this he surrendered cause i had 4-5 kosturas just on auto fire killing all his buildings. :/ Really with the kosturas it opens up a world of new tactics you can use to either counter or avoid other races SB's.
[quote who="Jrla21" reply="11" id="2087323"]I don't like playing online because it seems like no matter how much experience you have playing in SP, the multi-player scene will always be one step ahead.[/quote] Pretty much this, my first online game consisted of me trying an 8 person FFA which I later found out to be two players on smurf accounts who fed each other. I was lucky enough to be the first target and even though I was 2nd overall in ecnonmy the guy that attack
I'd be up for that although i'd need to know ahead of time since I don't frequently go online. Believe my online names Xinoxlx.
[quote who="sandman08" reply="8" id="2043627"]PLZ STICKY CYKUR'S POST! This is a fantastic post -- I learned a lot. But doesn't it lead to the conclusion that Vasari are essentially the weakest of the 3 races -- not by much, but enough so that it matters - ? I freely admit I'm not a very skilled player - but not a noob either - and for my part, I cannot win on "Hard" playing as Vasari. I can win fairl
Or if the starbase can't phase jump normally, could a marauder use it's stabilize phase space ability to allow a starbase to phase jump to it.
Kostura's are mainly good for the stun especially if anyone's trying to leave the gravity well.