Thanks for all your posts guys. Unfortunately, after tryin every single thing you propose, I still haven´t found an ultimate solution. I´ve even contacted the stardock technical help, but even they couldn´t understand why this is happenin to me. So for the moment, the only thing I can do is stop playin this awesome game and hope that at some point in the future, stardock will release a patch solvin this. Until then, SoaSE is unpl
McKey35
i just tested the 1.16 patch and i couldn´t see any improvement...
oh man, i didn´t realise it until now. The 1.02 patch is for entrechment, right? Well, I have the problem but i don´t have entrechment installed... Are there any new patches planned for the "normal" version if sins?
i don´t want an exact date, just an estimation... like a week, a month, u know ;)
[quote who="Blair Fraser" reply="24" id="2104952"]We've been following the threads and working on the issue. We are unable thus far to reproduce it on even our lowest spec machines. Without being able to reproduce it we can only theorize. Our current theory is something about your system is causing massive swapping. The new patch has massive memory savings which may help. If this continues to happen after the upcoming 1.02 patch, we'll be asking anyone with the problem to send
Well, it looks to me like if they didn´t give a rats ass about it...
[quote who="djjimmyswift" reply="25" id="2084109"]Obviously this a reoccuring theme with this game with Entrenchment installed... Same problem, different thread. [/quote] no you´re wrong, I started this thread and I don´t have Entrechment installed so it´s not about that. and drasik I´m not sure but he might wanted t
[quote who="DrAsik" reply="19" id="2082905"] Quoting McKey35, reply 18What is it then?It's Sins of a Solar Empire being greedy with CPU time, that's the only way I can explain it. Either it has problems maintaining a large, fluctuating number of ships in memory, or updating AI logic for numerous player once the game has attained a certain degree of complexity... I don't know. But it's out of the control of the player.[/quote] Do u think that they will ever make a p
[quote who="DrAsik" reply="17" id="2082501"] Quoting djjimmyswift, reply 8Ok, I can confirm that lowering all graphics settings, turning off bloom, and sound does not work or help improve performance.. I played two large maps with my self & 7 AI players on unfair random to put your suggestions to the test Blair. Both for a few hours. The threshold point when the lag sets in, starts around when every player has about 5 planets.. It'
yeah, an easy way actually :-D just close iTunes ;) u don´t need it to play so what´s the meaning of having it open?
anyone else having this problem? I really can´t play the game normally and I feel like if I trew 20 bucks away...
of course i have ;)
Well, I already tried to play with all the details on minimum but it doesn´t change anything. About the programs, I always turn everything off when I play so I don´t think that that is the problem.
oh come on people, every post gets like 5 responses daily.... any ideas?
Hey guys, I have a problem with sins. Everytime I play, the game gets pretty laggy after let´s say 3-5 minutes. I can get rid of those lags by sending the game to the tray and taking it back but the problem comes back every time after a certain period of time. I play on 1280x800 with no anti-aliasing. I tried lowering the resolution to 1240x768 but the problem doesn´t go away. My specs : AMD Sempron 3600+ 2Ghz 3 GB RAM <p