charon2112

charon2112

Joined Member # 3496127
139 Posts 519 Replies 21,000 Reputation

[quote who="Surge72" reply="6" id="3546664"] (But I am concerned that you are going to have a repeat of Elemental with a too early a release) [/quote] GCIII is already 1000% more finished and polished than WoM was on release. The two releases are like night and day. Also, a game like GCIII is never really 'done'. It will always be improved and updated. If SD waits for it to be perfect, i

10 Replies 18,163 Views

[quote who="Illauna" reply="20" id="3545491"] I don't know if you have any history with SD but if you look at the patch history for Fallen Enchantress and Legendary Heroes you can get the idea that this is no EA. [/quote] That should be the Stardock company catchphrase... "Stardock...we're no EA."

89 Replies 289,157 Views

[quote who="Heinrich1" reply="24" id="3541076"] one last one then I swear I will stop, the ability to get your star into a game. I named mine after my kids nicknames and if I can get it in the game when I show it off to them (they are 5 and 7) it would be really fun! okay thats it for me [/quote] I'm pretty sure they all just pop up randomly occasionally. I named mine after my dau

69 Replies 263,809 Views

[quote who="Lucky Jack" reply="2" id="3545864"] I have not heard of any way to toggle anything on/off on the main map, but there are a few I would like to see in addition to trade routes and shipyard sponsor lines,. I would like to toggle relics, resources, asteroids, anomalies, ships, planets, stars, just about anything each independently of each other, while viewing the main map in tactical mode, at least when zoomed out to the extreme. [/quote] I agree also

6 Replies 18,061 Views

[quote who="Space Cadet Stimpy" reply="3" id="3542016"] They are specialization trees, not generalisation trees! You have to make choices! What's next, being able to be benevolent, pragmatic and malevolent at the same time with all the bonuses? [/quote] I hate that you can do this. It was discussed in another thread. I think you should have to focus on one.

156 Replies 663,593 Views

[quote who="Niedzielan" reply="54" id="3545705"] Quoting charon2112, reply 53 Thanks Brad, a few of things I'd like to see: 1. Proper stardates. I know it might not make sense for all races to have a January and a February, but it was nice to see the passage of time through the months and years.

69 Replies 263,809 Views

Thanks Brad, a few of things I'd like to see: 1. Proper stardates. I know it might not make sense for all races to have a January and a February, but it was nice to see the passage of time through the months and years. It added to the immersion. 2. More hot keys. Ctrl-S to quick save, Ctrl-G to toggle grid, ctrl-N to regenerate map. 3. More options. Such as grid opacity (it's pretty distracting as it is) and the distance that the ships a

69 Replies 263,809 Views

The ships should start further apart AND engage from further away. Plus different ship sizes should act differently, large ships should hang back and fire at the other large ships from a distance while the smaller ships move in to dogfight.

8 Replies 3,799 Views