ZombiesRus5

ZombiesRus5

Joined Member # 3496922
60 Posts 5,257 Replies 2,966 Reputation

[quote]I managed to get a replay (vanilla, no expansions) for you of me vs the hard AI. It was a random small map, and I was the blue Advent player. Note that the hard difficulty AI actually cheats.[/quote] I watched your replay. How did you start with "quick start" enabled on a vanilla game with a random small map?

37 Replies 18,025 Views

I'm pretty sure loading a game from the save game restarts the recording... A few things I noticed about your late game attempt. 1) You nearly had 3/4 of the planets colonized which is good However it was four hours into the game so not sure how you got to this point. 2) You favored Disciples (not so good). Disciples pretty much counter support units like carriers, healers, disablers, etc and thats it. The problem is the AI had hard counters to the Disciples (LF), 20 K

37 Replies 18,025 Views

[quote]How would LOCKED teams affect play if it's a 1v1 scenario? And yes, I did turn pirates off.[/quote] They meant if you were playing more than 1v1 to make sure it is locked until you get a little better. [quote]One of the things that concerns me is that there seems to be a "formula" that needs to be discovered in order to beat the game. It gives the impression that the game is scripted and there's only one way to beat it. What if my style is to out-research the AI in orde

40 Replies 31,824 Views

This one is probably the closest to releasing sometime this year (maybe) with custom ships, etc. https://forums.sinsofasolarempire.com/177648 http://www.moddb.com/mods/the-last-stand

9 Replies 2,709 Views

There were some comments in the "Battle Fleet Gothic" Mod thread about this and where to look. I would suggest reading there. https://forums.sinsofasolarempire.com/332224/page/28

3 Replies 1,376 Views

The relevant mods can be found in the modding section of this forum. There are several that stand out, and several that show good potential. I would definately look at the Star Wars, Stargate, Star Trek, Battlestar Galactica and Distant Stars Mods. Several of these build on other mods that include new planet types, stars, graphics/effects enhancements, etc.

43 Replies 188,627 Views

So you title your thread honesty and then rip on a game that you for all intents and purposes pirated. I will agree with pbhead on this, please go away (unless you join the rest of us who have actually purchased the game)...

14 Replies 20,916 Views

Researching Meteroid Control gives the Transcencia Star Base both Meteor Storm and Final Judgement. Final Judgement damages planet health and population.

40 Replies 33,323 Views

[quote]Siege Frigates and Capitol ships can bomb a planet. [/quote] Advent Starbases can bomb a planet too [e digicons]:rofl:[/e]

40 Replies 33,323 Views

[quote] Does that mean hold alt while clicking on the ship-type I want?[/quote] Yes, simply hold the alt key while left clicking on a specific unit either in the gravity wel or in the empire tree. [quote]How useful are fleets? I tried them but its annoying when all new ships automatically join the fleet.[/quote] I tried using fleets when I first started, frankly I don't find them very useful now. I prefer setting my frigates and capitals to either

40 Replies 33,323 Views

[quote]What does LRF stand for?[/quote] Long Range Frigate = TEC LRM, Illuminator or Assailant Here's a couple more tips: Learn to use alt+[select unit type], this will select all units of the same type such as all bombers in the gravity well. Learn to use shift+click to stack multiple commands. For example after alt+[select fighters], shift+click to attack the siege frigate, then shift+click to attack LRM1, 2, etc. This can be performed zoomed into the grav we

40 Replies 33,323 Views

I would love to have the ability to disable a research path but I'm pretty sure the prerequisites only stipulate what must be researched not what can't be researched. I'm assuming you are asking the following Research A - ResearchPrerequisite is not ResearchB Research B - ResearchPrerequisite is not ResearchA Which means if Research A's path is followed then I would not be able to Research B or any research that has B as a research prerequisite.

1 Replies 1,968 Views

Volt, in regards to GRG I like the idea of adding a better debuff, but I think it should fit with what already exists for the TEC Gauss technologies. If you look at the TEC defense turrents, the Rail Gun upgrade for the Gauss Defense turrents adds a -3 armor debuff to the target. I like the idea of extending this or some variation to GRG which would turn it into a nice fleet support when accompanied with LRM's or Heavies. I also agree the to Faulty options are really bad. Two Kols wit

125 Replies 147,105 Views

Yes, with entrenchment or diplomacy a Starbase may be necessary to extend a trade port line through a star, asteroid belt, dead asteroid, etc. Basically anything you can build a starbase in that does not have logistics slots available to build a trade port. Note, TEC does have reseearch to add 4 additional logistics slots to planets which does allow them to add a trade port to dead asteroids.

11 Replies 10,928 Views

I also include a dc invertor in case I get caught on a long rode trip or need to recharge between locations. I also purchased a mifi for mobile wireless. It's a great device that allows up to 5 computers to connect to the wireless broadband connection. Great when you have peers that don't have their own wireless broadband yet and there is not available hotspot. It does have a battery for a few hours of unplugged use, but don't forget your charger for it too.

2 Replies 9,394 Views

The ship is the Stilakus Subverters which is the arrow looking thing in the empire tree. They have two abilities, the first is a weakening of enemy shields, greatly lowering their shield mitigation and making them more easily bypassed by phase missiles; the other is the ability to create a distortion field within the gravity well to perform an in-grav phase jump, teleporting it towards an enemy target before it channels a disabling field of energy. The teleport disable ability wo

9 Replies 23,134 Views

[quote who="Iessthanjake" reply="7" id="2566927"]yeah the menu update is good. now can we all play meet in 1 lobby and add filters to join game screen so that we can see which game version is being hosted by someone. so that we could switch to the right version to join . but huge thanks for continuing to resolve the bug issue. And thanks to those guys he listed. [/quote] Ditto! Filters for Everyone and Friends only i

64 Replies 149,697 Views