ZombiesRus5

ZombiesRus5

Joined Member # 3496922
60 Posts 5,257 Replies 2,966 Reputation

Welcome, Let us know when you get online. I for one will join in comp stomp games with newer players to help them get a feel for the online game. I played SP for 7 months before venturing online and still got my arse handed to me when I finally joined. It takes a little effort to learn some of the tactics necessary for online play and also a little time to learn the proper counters. Good luck and have fun.

16 Replies 56,116 Views

[quote who="Dr Guy" reply="14" id="2564708"] Quoting Mumblefratz, reply 12 Look beyond your rabid right wingnut Ayn Rand sycophant politics of selfishness and greed for a change. Still cant form a coherant thought without resorting to insults and name calling. You really are pathetic. [/quote] This is why I ignore everything written by this person. He stopped influencing the moment he resorted to these tactics.

20 Replies 70,788 Views

[quote who="Surge72" reply="8" id="2562143"]Thankyou for that Darvin3. Out of interest, how do you know this information? Is it just through vast experience and an ingame "feeling", or can it be found in some game files? [/quote] The damage modifiers are in Gameplay.constants, look for lines like this: DamagePercentBonus:ANTIMEDIUM:Medium 1.33333 The armor and damage type for ship are in the respective entity files (you will need to convert them from bin

16 Replies 75,241 Views

I doubt it would matter much when the TEC player with the supply pact comes through with a boat load of bombers and orgrovs. I think this could have made a nice high level pact, I'm just not sure which race it would fit with.

10 Replies 7,346 Views

Don't just spam LRF. I took out an Illum spammer today, 40+ at once at one point, using fighters and 12-15 illums backed by a Mothership and Halcyon and some Drone hosts. I kept waiting for him to build Defense vessels and he never did. Don't just FF (focus fire) on his capital ship(s) unless your are sure to get the kill. I had two capital ships a Mothership and Halcyon and rotated them back to my nearby world to swing by some repair bay(s) and back into the action while m

25 Replies 13,878 Views

Hi Andraxal, I would say you did well. You spent a lot of cash sending pirates at me :) I will add you to my list so I'll remember ;) I believe you were playing advent and asking about my multiple capital ships (figure out how to get them out early yet?). I went random and ended up Vasari, although I prefer Advent myself. A Mothership with one or two Halcyon's are my favorite with this race. Advent doesn't really have a healer until late so the Mothership shield restore coupled with G

20 Replies 67,176 Views

I was banning the guy for want to pinch the cheeks of said avatar! Banned for making fun of my avatar [e digicons]:banhammer:[/e]

41,551 Replies 6,395,442 Views

The utility of any PC overshadow's what a console can do and will likely ever do due to licensing rights associated with consoles. The power of a PC will most likely always overshadow what a console can do. Consoles have always fit the nitch that allows households to play video games without the fear of having to troubleshoot complex hardware and software issues. Heck, even my 60 year old mom and dad play video games on a Wii. This just isn't feasible for most when it comes

111 Replies 230,703 Views

My suggestion would be to mod the strength of the pirates down to fit the gameplay with your friends. There are a couple of threads here somewhere that show how to do this which is not as complicated as one would think. I would be fine with your suggestion overall, but don't think it will happen anytime soon.

8 Replies 9,093 Views

Yep, I was one of those not talking. sorry [e digicons]O:)[/e] I was watching both Vanilla/Entrenchment and Diplomacy. I ended up joining a game with some new people begging to play on Vanilla and trying to sell the virtues of the expansions to them.

20 Replies 67,176 Views

[quote]What do you expect from a 7th level tech with six prerequisites? Its position on the tech tree means it will always be end-game material, and once you get there it's quite worthwhile. Yes, most games never reach the 7th and 8th lab levels, but those that do go on for long periods can put techs like these to great use. I don't see any changes here.[/quote] Let me rephrase my issue with damage upgrades. Most upgrades become available at tier 1-3, however, they provide little stra

59 Replies 150,563 Views

I actually had the game for 7 months before venturing online. I have 3 kids, a wife going back to college for a second time, coach youth sports as well as work full time. So I'm kinda busy. I never really played online before this game either. Now, I enjoy playing online and actually had to step away for a bit to appease the wife ;) It's also got me started into modding which has become a nice hobby on the side. I'm hoping to have some decent skills by the time a Sins 2 comes out.

65 Replies 158,243 Views

[quote]Expansion packs (and their betas) notwithstanding, the tech trees have never been altered, so there's substantial reason to believe they never will be. In any case, the 4th level tech is not a serious issue.[/quote] I know. I have no faith any changes will be made either based on this thread or the other civilian thread either. It's just an interesting discussion as this research makes it more difficult in the suicide spot to protect your planet. There is no issue outside of th

59 Replies 150,563 Views

Adding my two cents again from memory. (Forum went big time boom today :) In general: I really dislike the standard 5% level increases on research upgrades. Not only is it boring, it rarely adds any significant value to a fleet (with a few exceptions such as hull upgrades and Vasari phase missles). The Vasari and TEC Hull upgrade is probably the best example on how to make them a little more interesting and not the flat 5%. In terms of usefulness, I would like to see a bigger imp

59 Replies 150,563 Views

[quote who="ice27828" reply="6" id="2557405"]Seriously Sins is a good game, I say don't screw it up by making a sequel Ok, I'll say to a sequel if there is the following in version 1.00 of the game: Modding More modding abilities Official mods[/quote] Well, add 64 bit and quad-core processor support to the list as well, which would support you critieria even better. There are a lot of cool features that could be added to a Sins 2&nbsp

65 Replies 158,243 Views