They got nerf, but probably not the right one.
Ghost1-_
I have feeling subverters will still be op with these changes..rather than radius change maybe consider antimatter/cooldown changes for distortion field? A similar kind of nerf is probably needed for distortion field now, to that of repulse 1 patch ago.
That game was OOOOOOOOOOOOOOOOO YEAAAAAAAAAAAAAAAAAA!!! Yes..it did minidump for me after stats screen too : > (
...and phase lanes aren't colonisable
my favourite's gotta be the Roman Empire
Scouts timed explosives
Scouts timed explosives
[quote]i am the BEST advent eco player[/quote] ROFL
[quote] i am the BEST advent eco player[/quote] Lol.
Not too sure about where many of the diplo replays are posted. If you go online and play a game, a replay of the match is saved in the single player files. Whilst many people go online for competition etc., don't forget that the purpose of the game is to have fun at the same time. If you want to learn some basics I am happy to play a few games with you if want. Assassin X
Whilst getting familiar with Sins on single player is not a bad way to start, you will learn quickest by watching replays and actually playing online. Assassin X
I find TEC's end game easiest to get to. Assassin X
Thanks for highlighting that, Darvin3. Culture is not an end in itself. Just an alternative to 'ignoring' starbases per se and still taking out planets. It can be particularly useful when dealing with heavily upgraded starbases that protect loss of planet ownership by bombardment, for instance. As you have implied, a lot depends on where the starbase is stationed relative to the enemy's empire. If you have enough firepower to take out the starbase, or if you can bypass it, then
You can also use culture to overwhelm the planet in question (assuming it is stationed at a colonisable one). Assassin X
Like any other type of cap ship spam, your best 'counter' early on is to mass lrf. Assassin X
Yeah, I have to agree with Greyfox to an extent. In order to successfully use interrupt abilities your Radiance or Kortol needs to be in range of a skirantra. The vasari player can just micro the skirantras round the well to avoid this, and pick off the Radiance or kortol with scramble bombers. For this reason it is still a risky strategy, though I have not tried it either. Making lrf and FFing the skirantras is probably less risky and more cost-effective. You
Volt Cruelerz, refering back to your original post, which are the caps you feel need a buff? A lot has been written about Skirantras scramble bombers being OP. But it is much easier to counter than most think. Often I get away just making a single coloniser cap ship and still come out on top 90% of the time against a vasari using double skirantra spam. From my experience online, playing exclusively TEC, I found that the best way to deal with skirantras ea
Add me to tier 1. If you do, I will give you Crystal at a discounted price.
My fragrance is not selling... I have decided to take on another market in an attempt to increase profits. I will now sell Crystal. Crystal is essential for empires to prosper.
[quote who="Mecha-Lenin" reply="67" id="2483127"] Quoting Ghost1-_, reply 66 Also, I think everyone should get 1 karma for every smurf they have. There are just 5 slots:( [/quote] No Problem! Just delete your old smurf and make a new one!
Can I have some karma now?
I second Ferdie on list. For same reasons.
Also, I think everyone should get 1 karma for every smurf they have.
So..are you interested in purchasing my fragrance? Yes or no.
Hi! I am trying to market a new fragrance. It's called 'Fish Deodorant'. Anyone interested in purchasing it? Ta na na.