demmalition1

demmalition1

Joined Member # 3536919
8 Posts 30 Replies 421 Reputation

I got this game 3 weeks ago and it's really fun. I like how it keeps track of everything at the end (even the clicks you made!) However, as I went through the manual, I noticed something: the crew complements are huge! 1,500 people on a colony ship, 6,000 on a capital ship, 900 on a support cruiser, etc. My proposal is that these numbers are tallied up and at the end of the game there are 3 new catagories under a new "Deaths" main catagory: 1. The nu

5 Replies 4,441 Views

I have a few ?'s reguarding some aspects of the game: 1. What does the upgrade to the TEC insurgency do? I think I found them over a planet once, but my own insurgency was hostile to me. 2. How do you make ships go through a phase stabilizer? When I told my fleet to travel, they went to the planet 1 by 1. 3. Why, if the TEC is the econ. specialist, do they have to upgrade metal and crystal seperately unlike the V

3 Replies 11,257 Views

If SoaSE was a more realistic, wouldn't it take much longer to siege a planet with Vasarri laser cannons over the TEC nukes or Advent kinetic bolts? I'm saying this because the laser isjust that, a laser that cuts in 1 straight line compared to the explosions associated with the other 2 teams. Also, what's the most siege weapons you've used at once? I have (so far) 100 krosovs (with 2x launchers) for 200 siege weapons (cap ships have only 1) and I was wondering if anyon

13 Replies 24,231 Views

"when you take a screenshot where on earth do you go to see it" I believe it's some place in Conneticut, but I could be wrong... [e digicons];)[/e] Back on topic, just search the game files if none of this works.

18 Replies 19,590 Views

What is the weapon that the Vasarri use on their capitals to bombard planets (because the frigates use kinetic bolts)? This may be a bit off topic, but what do you guys think will be the startegy of the race that's hunting the Vasarri down? VERY heavy fighter/bomber use? Defensive structures? Maybe their super weapon blows up the enemy's planet (at the expense of the super weapon so you'd have to build a new one.

25 Replies 38,950 Views

O.K., I've read a bunch of strategy guides/tips, looked over the mod section and whatnot; and I've gotta say that this is really shaping up to be my favorite strategy game EVER! I've found a vid on the Novalith cannon on youtube, just type in "Sins of a Solar Empire-the Nuke" (for some reason, I can't paste in the web address...) [e digicons]:annoyed:[/e] I found that if I make a map with no enemies, the neutral colonies are still there to test stuf

25 Replies 38,950 Views

So I played the demo and it was very fun, I got the full game to play as the other two races and get the high end stuff. So far it's very fun and I like the music, atmosphere, overall strategy, etc. but I'm finding the opening game to be kind of slow. My basic strategy is to get a few scouts (3-4) to scout out the surrounding planets to see where the least resistance is so I can see where to expand. I upgrade my home planet and any economy upgrades so I can have a tough war

25 Replies 38,950 Views