Just played my first game in the beta and....yes pirates are still way too good, especially in the early game. Even if I can fight them off, the early power I buy is too good to pass up. Even for several thousand credits, I'm getting way more bang for my buck than if I had bought ships. To me, the pirates should just play off the bounty system. They attack you until the bounty is finished, and then they leave. The fight till the last ship mentality doesn't make any sen
Stalker0
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So the long range jump tech says that I can make jumps into distant star systems. Sounds good. So I'm playing on a multi star map...and there are already wormholes that let me leap to other star systems. The long range jump tech doesn't seem to add anything different. So what does it do?
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