[quote who="Mooster" reply="3" id="2227764"] Well, if you have the right amount of ships you should be able to take down any star base with ease. Usually going into a planet with around 5 building destroyer and a regular fleet should be enough to defeat and not lose any of your own ships [/quote] I beg to differ there. This is the case if the only defense is the starbase. However, if there is any sort of other defense force, prepare for losses, heavy or otherwise. <b
Matuin
So, update: I played a single player game yesterday after our chat against hard difficulty players on FFA. Something wierd happened: No one surrendered. Ever. I had to eliminate them by demolishing everything in sight to win. So, I applied this to my next game with my roommate. We played against hard players but put them on teams. And, lo and behold, so far none of the comps has turned tail (Except one that was defeated by another comp. Unrevealed system, so no idea what
[quote who="Deceiver_0" reply="6" id="2228177"] You know, you aren't the only one. What you ought to do is find some people who share your tastes, and play with them, you can then play for awhile, and when someone needs to leave you save and come back to it another day. A lot of people do this and play against multiple Ai. It's like single player with a more competent allies! Give that a shot. [/quote] I agree with this. I spent most of my game time playing with my roomma
In Vanilla, I was in the same position you are in. In fact, it actually annoyed me when we'd play a 10 person game and it was 5 AM and I still had a few worlds to go before victory but they wouldn't give up. Since Entrenchment, though, the AI have simply been dropping the moment look at them the wrong way. I'll see about updates and see if that helps. An Irony in all this is that the point of Entrenchment was that the races found new ways to hunker down and play defensiv
Okay, so.. I got into Sins a few weeks ago when me and my roommate started playing against several computer players, mostly to find out how long we could survive (3 hards on a team against two noobs. Fun times!) We've gotten much better and are now winning the games. Well, a week ago I bought entrenchment to mess around with whatever changes were brought to the game. One major change I've noticed is that computer players, after a certain ammount of beating, surrender. On