just_jim

just_jim

Joined Member # 3645320
10 Posts 459 Replies 1,576 Reputation

[quote who="KingDeathGod" reply="399" id="2346967"]Ummm guys can we get back to the topic here ............. [/quote] The Borg Cube part was... it's in the Vanilla version of the mod. Set up a random AI game and go invade the nearest pirate base... you're in for a nasty surprise!!!

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[quote who="adamdresch" reply="397" id="2346886"]I must admit, when I invaded the pirate base and saw the borg cube, I was very impressed (and scared for my fleet lol) [/quote] Oh yeah... the first time that happened to me I actually got chills, sillouetted against the reddish skybox it looked so REAL!!! Then I just laughed because I knew the game was over... and just watched what a cube can do. It can be taken out... but

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[quote who="SoulFire1200" reply="390" id="2346683"] Quoting just_jim, reply 385 And if things weren't bad enough with this... something resembling a Doomsday machine has just been spotted out on the Rim??? It's somethng to think about for later on... Regarding that, you could put the Doomsday machine inside the pirates base just like the borg cube was our teaser. [/quote] That's what i was thinking. Nothi

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[quote who="Archangel1980" reply="384" id="2346578"]"All good things..." was by far the best and represented the kind of show TNG should have been from the beginning. [/quote] Yup... very good one as well. I just went back and watched Matter of Honor on Youtube...lol. I just really love how they show the "other side" of the Klingons so well... and how good Frakes did acting... Make-up or not, he was still in a very real looking setting surround

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[quote who="eqfan592" reply="380" id="2346554"]Ya know, that hole that's growing in the metal logo plate up there reminds me of that metal eating substance that was on the klingon bird of prey that Cmdr. Riker spent some time on back in the ST:TNG days. Any of you guys remember that episode? It was eating away at the hull of the ship. Anywho, a little off topic, I know, but that's what it reminded me of. [/quote] OK, a little off topic, but apparently w

1,969 Replies 4,015,025 Views

[quote who="Archangel1980" reply="364" id="2345989"]End Times Prediction: I believe that if this mod is not released soon our collective desire will caue a rift in the fabric of space and destroy the universe. This theory is reinforced on paragraph 2 subsection Z Chapter 4 of Dr. Archangel's ground breaking paper on 'modders, mods and those who love them'. [/quote] I MUST read this paper...

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[quote who="LokiGodOfMischeif" reply="361" id="2345927"]BTW all planets / stars etc will be re scaled in a future release aka the one after the mod release that is coming soon [/quote] HOW SOON???? hehehe

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[quote who="LokiGodOfMischeif" reply="354" id="2345585"]ALL SHIPS WILL HAVE FIGHTER STYLE MOVEMENT except cubes as that would be stupid ! [/quote] I agree... the best scenario is a few dozen ships strafing a cube that's just sitting there looking like it's completely invulerable... and acts like it doesn't even notice the tiny "pesky" fed ships!!!!

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[quote who="Mystic Angel" reply="340" id="2345101"] Quoting cperceful, reply 337 ****ing Kai Winn Oh, I hate that character! She's corrupt, self-centered, evil, disrespectful, hypocritical, hateful, manipulative, envious, faithless, deceitful, arrogant, nasty, undeserving...shall I go on? She's certainly more contemptable than Dukat, and could even be in the running for ultimate evil villian of the series as far as I'm concerned. <

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[quote who="dresda" reply="349" id="2345471"]does anyone know if this mod will contain the dynamic fighting system used by fighters on normal frigates? [/quote] Oh definitly. If you watch the videos you can plainly see it in action. Plus they've definitly tweaked them to really fly accurately, especially the B'rels. It's one of the things I look most forward to!

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[quote who="KingDeathGod" reply="333" id="2344847"] Quoting just_jim, reply 332 Quoting KingDeathGod, reply 330 Umm just jim maybe you should check the gold list of mp people and any other list you find me there as KingDeathGod or King Dante so then that makes King Dante + Feds= a lot of dead klinks sorry to break it to you hehehe... excellent... bring it on my brother... it'll be lik

1,969 Replies 4,015,025 Views

[quote who="KingDeathGod" reply="330" id="2344819"] Umm just jim maybe you should check the gold list of mp people and any other list you find me there as KingDeathGod or King Dante so then that makes King Dante + Feds= a lot of dead klinks sorry to break it to you [/quote] hehehe... excellent... bring it on my brother... it'll be like Kirk vs. Kor all over again!!! Only this time, there's no Organians in the Mod

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[quote who="KingDeathGod" reply="324" id="2344745"]Count me in too!. hey Mindseye i didnt know you like to play this mod will then again i havent been online sence june so i see you guys when i can King Dante P.S. Feds rule ! [/quote] Fed's rule??? Oh Please!!! Just wait until the Multiplayer game... for the Clan of J'm will defeat your puny federation starships in GLORIOUS combat!!!!!! <span style="color: #ff0000; fo

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[quote who="GulKelan" reply="319" id="2344646"]is there any chance to get it today? [/quote] Dude, don't rush them... that's what Stressed out Stress the last time... wow, try and say that 3 times fast...lol

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[quote who="Spartanz1170" reply="316" id="2344474"]ok man yellow alert once it hits red WE ARE IN BUISSNESS! [/quote] Let's just hope Stress has a great game then!!!!!!!

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[quote who="LokiGodOfMischeif" reply="314" id="2344459"]you dont need to have the mod enabled to create your ICO account you can do it in standard sins or entrenchment or any mod for that matter you only need the SoA 2 mod enabled for when you want to join our game online otherwise you will get an error about mod checksum as you are not running the same mod i will ofc aim to do this online games atleast once a week (maybe twice) generally at the weekend any

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[quote who="Major Stress" reply="310" id="2344372"]I am going to do some major comp stomp testing today. Me vs single AI. Me vs multiple teamed AI's. Me vs multiple locked FFA AI's. Cant do MP because of unstable internet. Ill let you know results. [/quote] Here's hoping you kick some serious ass with out any minidumps!!!!!!

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OK, Loki... You almost got me... You say I need to create an account to join the multi game, which I would LOVE to do, but i need the Mod enabled first... except i don't have the mod yet... [e digicons]o_O[/e]

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[quote who="tenhunter" reply="304" id="2344172"]Played through 3 full beta games with no glaring issues... It is getting smooth. [/quote] That's awesome news!!!! Were you playing the AI or Multiplayer?

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[quote who="Jack_Straw" reply="295" id="2343696"] Quoting MagnoCain, reply 291 Im looking to see if the mod is up between every game... I hear ya, Cain...and I thought it was just me! [/quote] I check my MySpace every couple hours or so to answer mail and comments... I actually have a dozen or so fans... weird...I think they need their hearing checked...roflmao Anyway, I'm logging on here everytime I finish to check th

1,969 Replies 4,015,025 Views

[quote who="Major Stress" reply="287" id="2343377"] You dont understand about mods.... They are "Never Finished" This will be an ongoing work in progress until ether sins dies, or we all lose interest. Whichever comes 1st. Hopefully that wont happen for years to come. [/quote] So true... so true...

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[quote who="The Undying" reply="25" id="2342389"]I wonder what I should work on next. Perhaps a map focused on a particular part of the conflict, and/or a solar system and it's surroundings? The Undying. [/quote] Reaver Space... lots of pirates and space junk between 2 planets like Miranda and Haven???

53 Replies 50,524 Views

[quote who="The Undying" reply="23" id="2341801"]I used two programs to make it. The first was used to pinpoint the locations of the planets by recalibrating the coordinate system. I then copied the coordinates of each planet onto Galaxy Forge. It took some time, but I was enjoying it enough to keep going. The Undying. [/quote] From what info I can find online it matched the Multi-map from the movie quite accurately! Good work!!!

53 Replies 50,524 Views