[quote who="Major Stress" reply="181" id="2336020"]The mods timeline is after the events of nemesis, but before the events of Star Trek XI aka the reboot. The Dominion violate the ceasefire, and pour through the wormhole like a tidal wave. Reconquering, and enslaving Cardassia. Deep Space 9 is destroyed. The Cardassians are now nothing more than battle thralls, and canon fodder. The Breen were more than happy to re-unite with thier old allies. The relations between the Federation, Klingons, a
just_jim
[quote who="Major Stress" reply="181" id="2336020"]The mods timeline is after the events of nemesis, but before the events of Star Trek XI aka the reboot. The Dominion violate the ceasefire, and pour through the wormhole like a tidal wave. Reconquering, and enslaving Cardassia. Deep Space 9 is destroyed. The Cardassians are now nothing more than battle thralls, and canon fodder. The Breen were more than happy to re-unite with thier old allies. The relations between the Federation, Klingons, a
[quote who="salemonz" reply="176" id="2335355"]I was at Fort Hood with 4th Infantry. Now I'm at Fort Meade near D.C. as an AIT instructor. Good gig! I get to travel to Belgium Sunday to train up some NATO peeps. I'll only go if I have to [/quote] I got to do a few days with a Belgiun unit during a Reforger... they were a riot!!!! Bunch of partying freaks off duty, but very scary on duty... it was an honor working with them! You'll have fun, and who knows,
Ditto!!! [quote who="Namoge" reply="170" id="2334971"]the defiant as a capital ship not Cannon? I figure you guys are better off with it as a Capital ship with limited numbers then as a cruiser or frigate with gimped power.. i mean seriously the ship was overgunned for its size, to add to that.. there were few actualy used.. In DS9 we only had 3 ever featured,(2 if you dont count the second defiant)<b
1/51 infantry batallion. I was a medic and APC driver... [quote who="JTAYLORPCS" reply="165" id="2334642"] Quoting just_jim, reply 164 Quoting salemonz, reply 163 Wanted to echo the sentiments of a grateful fan! Thanks a mil for all the thousands of hours of work! I can't code, but I'm in the Army, so I'll shoot somethin' for ya! Where ya stationed? I did my 3 years in the
[quote who="salemonz" reply="163" id="2334456"]Wanted to echo the sentiments of a grateful fan! Thanks a mil for all the thousands of hours of work! I can't code, but I'm in the Army, so I'll shoot somethin' for ya! [/quote] Where ya stationed? I did my 3 years in the 1st AD in Germany back in the 80's.
I haven't played multi player... one of these days I should give it a try...lol. I play mean, you guys would hate me...hehehe But when I'm playing the AI to avoid any problems like weird jumping I always try and save the game right before a big attack, so if something goes screwy I can restart it and try to figure out what happened. I also hate the empire tree... I only pin importandt stuff... the rest just confuses things...
[quote who="JTAYLORPCS" reply="161" id="2334090"] Quoting darkshimmer, reply 158 sorry it will be out before your birthday OK glad you let the cat outta the bag !!! hehhe , Guess everyone should get ready!! For SOA2 !!!!!! [/quote] My B-Day isn't until Sept 3rd... still got up to 3 weeks to wait...
[quote who="darkshimmer" reply="158" id="2333770"]sorry it will be out before your birthday [/quote] Even better!!! Early B-Day presents rock!!!!!!
[quote who="Major Stress" reply="156" id="2333513"] Great Job SoA2 team and testers! Just checking in during a brief moment out of internet exile. I still have 2 weeks of real life work before i get some downtime to work on the mod. In the mean time i am marveling at the new vids. Once i get back i will start the process of model building to finish filling in the gaps, and start on the 0.04-5 model rebuilds to replace the non-soa2 team 3rd party work, and low res models. From
[quote who="darkshimmer" reply="152" id="2331632"]thanks for pointing it out, the name registry has been removed once we work out a few more bugs, the mod will most likely be released as is, until we can work out the rest of the issues. It will be easier to get feedback from you to fix things then trying to find them all on our own. [/quote] Dude... PLEASE!!!! OMG, I will gladly debug the crap out of it....lol!!!!
I also vote for the sideways Golan ...at least until someone figures out how to turn it upright...lol.
TohKlidan, Consciousness of the Unity ??? Oh I can't wait to try this... THANK YOU!!!!!!
OMG, thank you!!! I've tweaked, changed and merged half a dozen mods here... nothing I would ever post publically, just stuff I'm playing with. Lately mostly converting frigates and cruisers to move more like fighters... I love that new little option almost more than anything else in Entrenchment. But now adding your Mod will change everything!!! This could get fun. Thank you for sharing this!
[quote who="MercenaryMuffin" reply="18" id="2325898"]How's the Celestial Bodies thing coming along, my good man? Been waiting for that one [/quote] Wait, what are you waiting on?? There should be a patch that allows both mods to be run together. Plus I merged Requium with CB over a month ago, before 1.03 came out. I just never posted it because neither was my mod to begin with. I won't post it or send it to anyone unless both Jason and TohKlidan
Shimmer... that looked awesome!!! You guys are doing an amazing job! Hey, my B-Day is Sept 3rd... any chance of it being released by then?? It'd make a hell of a cool B-Day present...hehehe Happy Birthday to me... gonne kill me some breen... That was kinda lame...hehehe
[quote who="Deceiver_0" reply="16" id="2325281"] No one would be whining and bitching and moaning if we didn't love this game so much. No one would have stuck around praying and hoping for the games issues to be fixed if they didnt think this game had an awesome potential. We're all incredibly loyal to this game, and we'd like it to be justified. [/quote] OK, that I can definitly relate to... I'm backing off now.
[quote who="rapp1dFyr3" reply="18" id="2325248"]i would like to help with beta testing this mod, where can i find the beta release download ? [/quote] Don't bother, there's a huge line of people wanting to be beta testers, with me at the beginning of it...lol
[quote who="Raging Amish" reply="10" id="2324390"]I think most of the guys here play online. The AI, while not terrible, is incredibably predictable and provides no challenge to more experienced players. The AI brings no challenge, so we play humans. We can all unite around 1 mod, but with Sins this is cumbersome. Everyone has to download the same file and install it the exact same way. Not impossible or by any means difficult, but still a pain. Odd thing is we do like it. I do. I
I don't understand why everyone is bitching so much... It's really simple to change an entity file...If it's so unbalanced, then go in and balance it the way you want... end of problem. I agree with Dresda, if you don't like it, then either fix it yourself or go find another game... stop whining like a bunch of grade school kids.
I really like the new Alliance star base!!! I haven't played this much other than far enough to build one and check it out, but so far I love the look!!! Are you building one for the Empire? I know you're not doing a death star, but anything other than the advent one would be better.
No... I like the idea of Defiant being a Capital ship. Remember, she was massively outgunned for a ship her size and damn near blew herself apart the first few episodes. So what if she's small??? Where exactly does it say a Capital ship has to be huge? And quite honestly I'm not comfortable with a cruiser being a Borg killer... I don't care what race it is. I'm good with it being a Cap ship for now.
[quote who="Axalon_30" reply="3" id="2318619"]I was wondering is this going to have a different research? [/quote] that's weird... because the status is changed from on-hold to researching... keeping my fingers crossed!!!!!!
Hey guys... I've been busy as hell writing and recording my 1st CD... so I don't have time to model or texture... sorry. But I am really good at proofreading entity files... mostly from my own modding screw ups. And that usually doesn't take to long...lol. If there is anything I can do to pin down these mini-dumps, I'l be glad to try and help.
I'm gonna have to try and see if I can get galaxy forge to do this... pretty weird!!!