Alpharius93

Alpharius93

Joined Member # 3763030
1 Posts 24 Replies 311 Reputation

Is this initiative dead? I really hope it's not: CFW was one of my childhood games -I'm even replaying it now- and we all know it's one of the best space strategy games ever. When I first read this topic I started jumping in joy, but after seeing the last message's date... Please, continue it, don't let it die [e digicons]:([/e]

60 Replies 48,805 Views

I have a problem. I have the right SoaSE version, downloaded Maelstrom Expansion and put it into the mod directory. But inside the .zip archive there's no main folder, only lots of folders. So, if I unzip them all, when I try to select the mod into the game, all those folders appear and I don't know wich one active! Please help!

1,681 Replies 4,209,603 Views

I'm been searching for a vanilla mod for months... How could I miss this? This looks awesome, and a great work! Congratulations to the creator(s)!!! Suggestion: for the next version of the mod, why don't you add an organic race (I mean, with organic ships). Some ideas you could use are: - Tyranids, from Warhammer 40000 - Mantis, from Conquest: Frontier Wars - The game Genesis Rising (all ships and structures in that game are organic) This is onl

1,681 Replies 4,209,603 Views

- More races. We needed an organic race (such as the Mantis from Conquest: Frontier Wars or the Tyranids from Warhammer 40000), and a machine race (such as the Geth or the Reapers from Mass Effect). Organic structures and units; completely mechanic race. - Planetary defenses built in the planets' surfaces. - True 3D strategy. The 3D movements could be based on Homeworld 2's ones. - More planet, star and other celestial stuff types (such as in many mods). That's

272 Replies 435,915 Views

Hi! I have a difficult project in mind: organic ships for a new race mod, based on tyranids from warhammer 40,000, genesis rising and conquest frontier wars. How can I make beliable organic shapes, such limbs, tentacles, muscles, etc? All of that for ships. Thank you!

86 Replies 87,355 Views

Well, the version is 1.165, as it appears at the right-down corner of the game menu. Thank you about offering me the 1.19 version [e digicons]:grin:[/e] , but if I upgrade it I'll loose me Sins Plus mod (1.165 version). Better I buy Trinity and get Entrenchment and Dipomacy by that way, because I cannot use most of this page's mods because of that [e digicons]X([/e] . Without at least Entrenchment, but having that 1.19 version, what could I do? I'm talking about mods, of course</

8,423 Replies 15,658,552 Views

Broken tutorial link [e digicons]X([/e] , it says: File is Unavailable. The file you are attempting to download is not currently available on our servers or is being processed. Please try your download in a few minutes. I need that tutoriaaaaal [e digicons]X([/e]

86 Replies 87,355 Views

Help! I downloaded the vanilla version, put it into the folder you say, but there isn't any galaxy folder into the zip! And if I enable the mod, the music changes, in my desktop appears a message and then it says that Sins has detected a problem and needs to close. The message is: Saved MiniDump and there appears the location (I can't copy-paste here) What happens?? Another question: is Ironclad/Stardock going to sell Entrenchment and Diplomacy as disks, instea

8,423 Replies 15,658,552 Views

Ok, forgot this thread. I've seen that there's another Battlefleet Gothic mod already running, so this one is over.

1 Replies 4,369 Views

Hi there! I was thinking on making Battlefleet Gothic mod for vanilla Sins, but I'm a noob and I don't know where to start. If you don't know what Battlefleet Gothic is, it's an "specialist game" based on the Warhammer 40,000 universe. It's about space battles, instead of the typical ground battles of W40k. I wanted to make a mod because there are about 8-10 races (4 of them can be 1 because they are all human fleets), lots of interesting backgorund, data sheets for the ships wich inc

1 Replies 4,369 Views

I'm going to ask something. If I want to create new models for a mod (with some 3D program), wich program should I use? Is that possible? Thank you very much!

1,334 Replies 3,497,404 Views

Ok thank you very much I did'nt know there was hidden stuff there. If now works, I'll be very pleased Thank you so much! [e digicons]:grin:[/e]

1,334 Replies 3,497,404 Views

Help me! I want to install this mod but the route where I must place the archives does not exist. If I open the game and I go to Options, then Mods, then Show Route (where the archives are) that place doesn't exist! And if I try to create new folders where it says, I can't: it says that there's another file with that name. Where?! I've tried to search it with the search engine of Windows (Start Menu) but it can't find anything. Please help! Note: the version of the game is not

1,334 Replies 3,497,404 Views