Just trying to bump this... anyone know where I can find an up-to-date version of 7DS?
Zulukas
[quote who="HMS-ARKROYAL" reply="1" id="2487085"]never mind, it seems as though with 1.04 you need to click "show mod path" for it to appear in the actual folder (first time in 4-5 installs of the game)[/quote] Yeah just do this, its the easiest way. Or you can manually create a folder "Mods-Entrenchment v1.041"
[quote quoting="post"] but i made a scout the command ship of a fleet. added five frigates to the fleet. ordered them to jump at the same time. but the scout is always half a jump ahead of the rest of the fleet. i also made a colony frigate the command of another fleet. also add five frigates to that fleet. in this case the frigates were always 1/2 a jump ahead of the colony frigate. i did this to give both ships escorts. b
[quote who="scp121" reply="4" id="2486316"] Quoting GoaFan77, reply 2 Quoting InfiniteVoid, reply 1Well, this is a game after all, so planet and asteroid populations aren't necessairly to scale. However, what I think is the best linear scale is in the neighbourhood of 1 population = 10 million. That way, Terran planets can support about 3 billion (highest possible is 3.64 billion on max upgraded TEC Terrans) and an asteroid can support 200 million (considering that that's
I was just looking through the player*.entity files, and I THINK what I can do is changed "isSelectable TRUE" to isSelectable "FALSE" on all the races I want to disable. I'll give 'er a go and report back :) Okay... question, first off, is 7DS up to date with 1.041? Two, if not, where can I find a working version for 1.041.
I'm wondering if anyone knows if Danman releases versions of his mod that don't have the new races included. I tried just taking the new races out myself, but I can't ever get the mod working again. If anyone has done this custom mod to that mod themself, or knows if Dan has released his own 'raceless' version of his mod, I'd appreciate it :) It's a great mod, I just like sticking to the original three races. Thanks!