DareArkin

DareArkin

Joined Member # 3957702
53 Posts 207 Replies 517 Reputation

okay. It took a lot of fiddling to get in, but I'm in! ...if I can beg more help? I don't -see- maxNumCommandPoints anywhere in any of the carrier properties!

8 Replies 3,033 Views

So, I'm trying again to make an -actual- mod, instead of just fiddling with the gamedata files on my computer. Is there a way to tinker with things like the population that a ship consumes, or how many fighters can be fit inside a hangar? I can't seem to find a tutorial on that...

8 Replies 3,033 Views

Edit- I changed the 0.30 to 1.00, hoping that would prompt a big increase- but it doesn't seem to have... did I mess up?

6 Replies 2,786 Views

Okay, I'm new to the modding thing, so please be gentle. All I want to do is create a mod so that resource rates are above a crawl. My friends and I regularly play over a lan, and we'd like to be able to do a multiplayer game that -doesn't- take something on the tune of 5+ hours to complete, mostly because we're all scrabbling for resources. How would I go about adding a multiplyer to the Credit/Metal/Crystal generation rates? And please, no comments about "then you don

6 Replies 2,786 Views