Holy crap [e digicons]:D[/e] An obj converter for XSI mod tool http://www.moddb.com/groups/softimage-rs/downloads/mod-tool-75-obj-exporter 1st comment says it messed up UVs, but I just tested on Sovereign and it worked like a charm [e digicons]:grin:[/e]
myfist0
has anyone even used XSI 2014 to convert? best thing is to use the tool everyone uses, the free XSI mod tool 7.5, save the scene as .exp and upload that for people to look at. Its on modDB
http://1drv.ms/1yBBpCF try that
I will have to give it another shot.
I found that photoshop does the best, but it is still never going to be good. I would recommend what I did with SOA2, pick your battles, convert tgas only if you really need the ram space. Never convert a lot of the partially transparent effects like smoke and explosions, that really looks terrible.
0_o [quote who="erfield1" reply="4972" id="3516629"] Ok. As I love this mod and I want to contribute somehow even though I am not a modeler I have a cousin who is a professor at Iowa State University and teaches classes in graphic design. I talked to him about it and he says although many of the students are looking for internships he would post it on their Facebook page to see if anyone is interested. What contact info should I include? [/
[quote who="erfield1" reply="4967" id="3515971"] Unfortunately I am not a modeler. What percentage of ships need work done? [/quote] 100% Some more than others, but ya, all of them.
[quote who="XATHOS" reply="1110" id="3515756"] So the textures and particles components are fairly pointless for the most recent versions of Rebellion, but the audio is still relevant? [/quote] As ogg, they are already optimized and use a hell of a lot less ram than a wav file. Not all the music is loaded into ram, which is why you can use the flack music DLC with little difference.
[quote who="RedDwarf999" reply="4960" id="3515687"] Just finished a 3 day game. Finally lost to the Borg when my allies acted like idiots and tried to kill each other while the Borg were strangling me. I wish there was a more direct way to broker peace between allies. Starting with locked teams is good but I prefer the Diplomacy route. It's not as sure. But once I get to late game I really want the help against the Borg. Eno
http://www.moddb.com/mods/sacrifice-of-angels-2/downloads/star-trek-sacrifice-of-angels-2-075r-full Merry Christmas [e digicons]O:)[/e]
[quote who="wbino49" reply="4938" id="3511511"] Myfist playing your last map on large maps(the one with earth and Vulcan) love it.... How do you get the planets on the map to be up and down like that? It should be that way with all the maps....reminds me of my Star Control days where you have to fiqure out your jumps...... [/quote] you need to use GF and make the 2 star radius overlap. once done you can link a planet from one star to another planet at another star, but that
[quote who="RedDwarf999" reply="4943" id="3511760"] I've only seen the Crystalline Entity and in one game it was also killing the Borg that were attacking it. Loved watching that. I would also like to see the other events. backs out of the room slowly... [e digicons]*_*[/e] [e digicons]:borg:[/e] [/quote] They were actually meant to be undisclosed easter eggs, but we are working on it. Careful what you ask
[quote who="wbino49" reply="4933" id="3510165"] NewHorizons, please tell me you got rid of the Feds scouts....working.wav ...please. [/quote] Its not hard to change it yourself. GameInfo/FrigateFedScout.entity line 165 NumSoundsFor:ONCREATION 2 SoundID "FED_SCOUT_CREATE_0" SoundID "FED_SCOUT_CREATE_1" open one of the other fed ships and use that one, make sure count is correct.
[quote who="erfield1" reply="4924" id="3509876"] Will there still be a Christmas release? [/quote] New Horizons has been working a lot on the sounds, but I have been busy battling the forces of evil here on earth lately. I will jump in group chat and see what we can do. May not be anything major.
We are getting more mainstream [e digicons]:D[/e] these girls knocked it out of the park for us today and GamerGaters were ecstatic. [video]https://www.youtube.com/watch?v=Nnuiie9zttU[/video]
Here is the piece of crap from the day before, we were not happy [e digicons]X([/e] [video]https://www.youtube.com/watch?v=6mVMQdbh-GY[/video]
damnit, delete this
I will put it back up soon, had to change it to suit new main build
[quote who="XavierMace" reply="16" id="3498733"] I haven't checked a GameSpy or PC Gamer review of a game in probably 5 years at this point. The Gaming Press could disappear tomorrow and it wouldn't effect me in the slightest. I might express my sympathy to the people who lost their jobs but honestly it had zero effect on my life. I'm sorry if that sounds harsh, but that's the way I feel about it. Advertising does far more to promote sales than rev
Can't make any promises, sorry. I have models ready to be converted, and psy also has some updates.
[video]https://www.youtube.com/watch?v=COt65HZCJaA#t=155[/video] This is an old film but it graphically shows the insanity that happens eventually whenever a left wing government take control. Despite the fact that most of them are now thankfully long gone, many of them like Neil Kinnock remain and have very cushy jobs at the European Union where they have continued working for their Marxist agenda practically unnoticed.
GamerGates BASED Mom [e digicons]:grin:[/e]
"Lets ignore this person because they might have conservative views" "Lets ignore this person because they might have liberal views". Here's an idea, how about we don't ignore people just because they might hold some political views that we disagree with? How about we don't engage in your bullshit partisan constructs because they lead to nothing more than battlelines being drawn, labels being thrown around and are the antithesis of i
Brad's link is click bait This is much better [e digicons]:d[/e] [video]https://www.youtube.com/watch?v=fS5h9DgzMPc[/video] stay tuned for part 2