thanks! I willl likely have v2 out by today
empyre87
I am currently trying to expand and improve my sins color alteration mod, but to do so I need to be able to edit TGA pictures, is there softwear out there to help me do this? help is, as always apreciated
I see no reason why this mod shouldn't work with other mods, just try it. I doubt that any troubles will occuur. Thanks for checking out the thread[e digicons]:grin:[/e]
hmm I think I got an idea to solve the problem of people wanting different colors, this is what I will do, the modding required to do this is extremly simple and can be done by anyone so... if you ask for a color I will post it's name in hexidecimal format, that way YOU can choose what colors you want and just copy the info into the file. It is really simple and anyone can do it, I will start now with the requests given, I will set up instructions in the first post.
I am thinking of replacing grey with a dark and vivid blue due to it's simmilarity to the white color, any opinions?
HMMMM sounds like a good second step, thanks for the idea and I will see what I can do
Hello modding comunity! I am proud to present my first mod ever, the Sins Player Color Alteration mod. What it does is changes the existing sins player colors vivid blue, dark red, pumpkin, brown, tan and white (for all you people who looked at the neutural team with envy) on all structures and ships, allong with the menus in an attempt to help to distinguish one enemy from annother faster.I built the mod on 1.51 version of entrentchment but the mod is extremely
I do have a manifest set up, but have done nothing with GalaxyScenarioDef so thats likely the problem, thanks for the help!
I am currently trying to create a new race in soase entrentchment v 2.50, this is what I have done so far 1. added a new player in the string file using the name ABSON 2.added a player entity file that is mostly a copy of Vasari with some changes and has 3 as it's priority number (heard that it was something you had to do) 3.Added a new capital ship, a new squad type, and two new abilities when i activate the mod about 50% of strings are replaced with
ok, if you are running the original sins you follow this path to save maps: c drive>program files (or program filesx#)>stardock games> sins of a solar empire> galaxy This will put the map along with the other maps of it,s same player size if running entrentchment you got a whole new problem. First set up your computer to show hidden files, then use this path (user name fille) >Appdata (this folder will not show up if you do not have files
Interesting concept, I also have thought that there should be a focus on the CAPITAL in capitalships.
I have been haaving the exact same problem, thanks to this post it has been solved, THANKS[e digicons]:grin:[/e]
Nevermind, finally figured it out, forgot to unhide something. Thanks for all the help[e digicons]:grin:[/e] cant wait to see what people have done to mod this game!!!!!
I'm sorry for the inconvinience i used the controlpanel folderview/ view/ set it to show hidden folders than went to computer/users/(myname) and there was no folder called appdata although there was such folders as my documents, my music etc. Am I still looking in the wrong place?
Tesb I tried to but in vanilla sins there is no create mod fin mod options, only the show mod path that follows c:\user\yourname\AppData\local\ironcladgames\sinsofasolarempire\mods v-1.181
Appdata, Font, Galaxy, Gameinf, Mesh, Movie, Particle, PipelineEffect, SD Plugins, Sound, String, Texture Animations, Texture, Windows, etc.
Thanks for trying to help but... I looked for your suggested path, but it does not exsist on my computer i believe that because of me downloading the game online it follows C Drive- Programs -stardock games- sins of a solar empire, this is the path I have used to install my galaxy games that i've made with no problem. So is this the right place to place mods?
hello, im new to this game and have downloaded a mod but have no idea what to do with it. my downloading path is different than everyone else because I bought soase via impulse so it goes C Drive- Programs -stardock games- sins of a solar empire but after that there is no modding file, I think there may be a couple reasons why I cant play mods 1.no modding file, tried to make one called Mods v1.181, didn't work 2. because I have windows 7 3. because I downloade