Hey there all, I am an avid GalCiv player, and I have come across sins--which looks very cool. But before I commit, I have one thing holding me back. I am a _firm_ believer in turn-based strategy, and so when I read that sins is a RTS, I balked. HOWEVER, some RTS can essentially become turn-based for all intensive purposes--I am thinking the old Star Wars: Rebellion and the Europa Universalis games. Does sins have a similar game play mechanism, whereby you can
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