XBWillem

XBWillem

Joined Member # 4096690
3 Posts 51 Replies 8,750 Reputation

Ah indeed, it happened with Vasari Loyalists. I understand now, thanks. And about flagships, yes and no. Ofcourse the AI/opponent will constantly have it run to survive, but wow, that's so frustrating. :p

3 Replies 7,152 Views

I would want ships/structures to break in different parts and crash into the planet when destroyed, instead of just exploding inside the gravity well. After all, the ship/structure IS IN THE GRAVITY WELL so it should be drawn to the planet.

31 Replies 24,256 Views

I might have discovered an issue with the Capital Planet Vicotry game condition. Two times now I have experienced a game in which I destroyed an opponent's capital planet, but the player wasn't defeated. Is this a bug or is this how the game works? I think it's strange, because I already defeated two other opponents by 1) rushing their capital and 2) fighting over it. But the third opponent just continued fighting.

3 Replies 7,152 Views

Thanks for that dude! I was trying to play Star Wars Requiem with this, bu doesn't work. So now playing the other great Star Wars mod, Galactic Empire. Brutal!

5 Replies 6,043 Views

I've found a number of topics concering Star Wars galaxy maps. Which one of these is the best (in your opinion)? I'm looking for a big one that is as complete as possible, and also features new planet types.

5 Replies 6,043 Views

I'm trying to run the mod on my new laptop, but it keeps crashing after about 1 minute of playing. I have Trinity and installed the Diplomacy mod, latest version, and the hotfix, as found on the Requiem website. I get a minidump after one minute, when the game freezes. The checksum (before the hotfix, but that didn't change anything but the menu) was correct. EDIT: Just read that high graphics settings influence mod performance? So turning down graphics quality will st

314 Replies 720,862 Views

Doesn't work for me... I updated the driers recommended by ASUS and I updated the drivers from the NVidia website. Still get the exact same error. It sucks I have to play in 1600x900. Any other ideas?

10 Replies 5,905 Views

In the Properties menu from the NVidia drivers, it says the verion is: 8.17.12.6874. Doesn't really correspond with what you've been saying. I also just noticed my laptop ALSO includes something from the Intel HD Graphics Family. I'm currently looking at the ASUS website for drivers and at the NVidia. I'll let you know what happens.

10 Replies 5,905 Views

Something similair happens to me. My standard resolution is 1920x1080. Whenever I try to set Sins Trinity to this setting, the game crashes and saves a minidump. I have the most recent version of Trinity and I'm running through Impulse/Gamestop. Any ideas what to do?

10 Replies 5,905 Views

I visit the forum daily, but haven't encountered any problems as well. I live in Europe, so perhaps I visit the forum at different moments than the moments at which people seem to have problems.

7 Replies 18,156 Views

[quote who="Yarlen" reply="60" id="2972811"]The AI player must also research that tech in order for you to offer such a mission. It's a limitation from the original game that we aren't able to workaround. We'll be addressing the Supply and Trade Pact issues that were reported - thanks for that. I wasn't able to reproduce the claim that constructors will attempt to deconstruct turrets. Mine made no such attempt though if they go within range of an enemy turret

152 Replies 389,342 Views

A couple of days back I posted about some issue I had. I got some great help then, but the issue stil is not resolved. Today I tried Diplomacy 1.31 with DS, I still have the same issue. I know this is being looked into, so I just want to let you know that the new release didn't change anything about that.

8,423 Replies 15,658,006 Views

Okay. Tried that, doesn't change anything either! This is really frustrating. I'm here on this forum filled with people who run this mod without any problems, who have tons of knowlegde than can help me, and still my game refuses to run the mod as it should Everybody thanks for the help so far. The only other thing I can report, is that this bug also appears in the Star Wars Requiem mod. Planets etc. look as they should, but the portraits are still bugged. Take a look at my po

8,423 Replies 15,658,006 Views