FredLed

FredLed

Joined Member # 4196977
27 Posts 488 Replies 7,720 Reputation

yea,thanks. but my other problem is that even after watching your UV mapping videos,i still have a really hard time with uv mapping. ive been using the auto-unwrap feature of wings3d becuase i only have the free xsi mod tool.

2 Replies 2,296 Views

hello all,i am the mighty FredLed (mighty in matters not concerning UV mapping...unfortunately) THE FredLed is seeking help in UV mapping,well,not really UV mapping,but close to it. my real problem is eliminating the texture seems on models,places where the textures dont match. yes,i have read the UV mapping tutorials (thank you myfist).

2 Replies 2,296 Views
Reply to IDEAS in Sins Modding

finding a textureer is pretty hard...im learning,but im not very good at all yet. we will also need a UV mapper.

97 Replies 41,034 Views
Reply to IDEAS in Sins Modding

i was never really fond of starbases,i like making mods for vanilla sins,gives me more memory to work with.

97 Replies 41,034 Views
Reply to IDEAS in Sins Modding

i didnt do much,i just made it so that ship's hull point don't recharge,but shields still do.

97 Replies 41,034 Views
Reply to IDEAS in Sins Modding

me? i mainly work in rebalancing and correcting the developers mistakes. so far i have: a.made the repair platform,refinery,and trade platforms useful. b.increased the mortality rates of ships,1-3 hits can easily destroy a frigate. c.im thinking of something to do with capital ships,i never really liked them. im currently rebuilding sins from the ground up.

97 Replies 41,034 Views
Reply to IDEAS in Sins Modding

i dont have email,but you can private message me on here or moddb.

97 Replies 41,034 Views

ill help, i am making a rebalance/tactics/industry mod,it makes the repair platform,orbital refinery,defense platform,and the trade port very valuable structures.As well as making it so that big fleets wont make you win,your tactics and fleet compositian will.

19 Replies 6,654 Views

i know in the code for all planet bombardment it has an option to change angle variance,any thing i could do with that?

13 Replies 5,918 Views

damn it,yea im familiar with 3d modeling.....the impact effect is essentially the best part of the ability,seeing rocks and lava being sucked into a refinery makes you understand what the ability is doing.

13 Replies 5,918 Views