FredLed

FredLed

Joined Member # 4196977
27 Posts 488 Replies 7,720 Reputation

i have a self destruct ability that you can have: http://www.filefront.com/17329236/LastResort(SelfDestruct).zip its an entrenchment ability file so im not sure if it will work in diplomacy,but there is the basic code for it.

9 Replies 32,545 Views

@myfist0 thnx im pretty sure i understand,i hadnt thought about making the pieces larger. yes the ship is meant to be purple. @ZombiesRus5 thnx the problem ive been having is when i port the model to sins the model is just all team color,nomatter what i do

1,643 Replies 3,597,193 Views

yeah i just realised that the UI is for all races so i cant change that i was thinking of like that weird holy light blue and round them for the advent and im still thinking about vasari

3 Replies 2,656 Views

@zombiesrus thnx yeah with the model i was going for like a bio-metal look but the texture wouldnt work,and with the xsi scene you mean just post the xsi. file?? if so: http://www.filefront.com/17324517/XsiScene.zip

1,643 Replies 3,597,193 Views

im in the process of making race specefic HUDS for all the races,but im not good with the UI so if anyone wants to help code the UI it would be greatly appreciated.

3 Replies 2,656 Views

i use wings3d to model and unwrap the model,then export obj. to softimage aand finish it there yes its hooked up right http://www.filefront.com/17319279/TextureTestModel.zip

1,643 Replies 3,597,193 Views

myfist,how do you texture?i looked at the soase weebly thing abnout texturing but ive tried to but i cant seem to get the -da or -cl textures to work

1,643 Replies 3,597,193 Views

gruntmaster,if you were to make a new mesh where the bounding radius of the missile would be 0 or extremely low and then make the muzzle effect of the ability the missile muzzle effect,wouldnt that work?

20 Replies 8,486 Views

i was thinking about making AMC by making a new frigate with no icon,string,or mainview icon,setting its maxspeed linear to 1750 which is the usual missile speed,and setting the exhaust and mesh to that of the missile effect,and then an ability that would spawn many of these,then i could make there health like 10 soo they can be shot down.plus an ability for the new missile that would be passive and have a range of 5 so that it would blow up whenever it went near an enemy ship,would this work

20 Replies 8,486 Views

i know he said the project is dead but can some1 who has thee editor upload it somewhere pls?

102 Replies 291,958 Views