[quote who="kyogre12" reply="9" id="2867234"]The simplist thing I can think of to just reduce their numbers is to make them more powerful, with more range, but a lower limit per gravity well. Four times the damage and four times the range would (hypothetically) mean you would need a quarter of the number of mines (right? you'd need less, anyway ).[/quote] Actually 4 times the range (radius) covers 16 times as much space (in 2D ignoring up down). With 4 times the damage
clannagh
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To be honest I do not have a problem with the strength of the pirates when being raided, given enough bombers a star base and some repair bays they still give good battleship XP :D The two issues I have with pirates are: 1) Over a period of time left over pirate ships from aborted raids (if all bounty is used up aborted second raids seem to stay in the pirate home forever) seem to build up in the pirate systems and you end up with a ludicrous number of ships in them. Taking su
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