[quote who="Seleuceia" reply="55" id="3308917"]One could start with the useless culture techs...global unity at tier 5 (with 2 levels) makes me cringe...[/quote] It now gives 10 % extra tax/extractors income. That does have a value.
ARESIV
[quote who="Seleuceia" reply="75" id="3309068"]Disruptive nanites doesn't disable abilities, only passive regen....[/quote] No antimatter regeneration for 5 entire minutes pretty much makes it that way. Yes, alone the turret is no threat, but it happens to be "escorted" by Hangar Defenses and a lovely maxed out Orky. Not to mention the Vasari Main fleet is probably less than 2 minutes away from joining in... if you are lucky. St
[quote who="GoaFan77" reply="52" id="3308269"] The TEC in general are good, but the Rebels have a lackluster research tree but an awesome titan, while the Loyalists have a lackluster titan and a good but late and expensive research tree.[/quote] I do not find the TEC Loyalist Tech tree reasonably more impressive. Only good thing I see is Militia and Novalith Deregulation. However both those tech suffer from being highly situational. As does Twin Fortresses who isnt that
[quote who="Mr_Book" reply="24" id="3308882"]So a game that lasts four minutes and the first person not to click exactly the right button at exactly the right time loses is a much more polished and well rounded game? There is no subtlety in SC2, its Dance Dance Revolution with zerg.[/quote] QFT! [quote who="Mr_Book" reply="24" id="3308882"]Yes, ICO is the worst online interface in the history of gaming, and yes there are some imba
It would be very interesting to know why some people have terrible minidump issues while others have basically none. Has anyone any idea what is the most often cause for a minidump?
[quote who="HouseRalan" reply="3" id="3308670"] Quoting Ryat, reply 1Nope, the engine is not designed around hiding things really. unless it is what may be chasing the vasari... [/quote] Who knows..... [e digicons]:borg:[/e]
[quote who="Jafo" reply="30" id="3308637"]Smudges on a touch-screen keyboard are always going to be more hygenic than the 'crud' that ends up inside a standard button keyboard. Had the runs lately?....[/quote] Good point... but you know humans... out of sight... out of trouble. [e digicons];P[/e]
[quote who="Yarlen" reply="7" id="3308466"]The Soundtrack DLC download contains 2 subfolders - one for MP3 and one for FLAC. FLAC is a lossless compression scheme, so it has higher fidelity than the OGG Vorbis files that come with the game. Many free audio players can play FLAC files (WinAmp / AIMP3, etc.).[/quote] [quote who="ARESIV" reply="3" id="3307101"]Note to self... first read... then complain....[/quote] Oooops.... I am very sorry for my u
[quote who="Yarlen" reply="5" id="3308042"] Quoting saruwatarikaito, reply 2have bought the soundtrack, although disappointed it wasn't 320kps The MP3s are encoded in VBR, which is generally considered better than just a straight out CBR format. Regardless, you can always play the FLAC files which are ~740 bitrate. [/quote] What FLAC files? [e digicons]:D[/e] Or is FLAC the format used in the ogg.container?
[quote who="HassanRuediger" reply="10" id="3307954"]It runs on Win XP, but I hope you have good hardware [/quote] Now, now.... we dont want to exagerate... the requirements arent that high.
[quote who="bilun" reply="35" id="3307734"]A fleet wide defense which barely actually has an impact on late game damage. it doesn't affect strikecraft, it doesn't affect corvettes, it doesn't affect starbases, and most importantly it doesn't affect ability damage(which is to say AoE damage). The only late game damage source it affects is titan weapon damage. it affecting capitalships is minor at best, and mid-late game combat frigates don't get seen anyway.[/quote] <p
If that does not help try to darken the room reset monitor and graphic card settings to maximum illumination
[quote who="Twilight_Storm" reply="23" id="3307616"]I generally like slower paced games. The "Go kill the other dudes right now" mentality is one of the reasons I try to do SP only, the other big one being my nocturnal lifestyle. Not a lot of people on at midnight. However if we set up a game ahead of time, I can get up or stay up late enough to play. Player and Steam name is Twilight_Storm. -Huzzah![/quote] Added.
Fantastic... now I have even smeary screens on my laptop too... [e digicons]:thumbsdown:[/e]
Thank you for the latest release of E4X! [e digicons]:w00t:[/e] Feedback: I love the new ship upgrades New planet textures are nice too. Nice job with the renamed factions and the rewritten descriptions. Never before it has been so much fun to play the Human Trader State..... they now feel a lot more like the bloodthirsty bastards they are! [e digicons]}:)[/e] </
[quote who="Lavo_2" reply="45" id="3307571"]If Steamworks is so necessary for MP, what I don't get is why not make an SP-only (or SP+LAN) version of Sins to sell elsewhere? Make it a bit cheaper perhaps, but if MP is the limitation for a non-Steam version of Sins, would it really be that difficult to have a non-MP version for those who are willing to pay for it?[/quote] Sins of a Solar Empire Rebellion comes with LAN functionality. [e digicons]:thumbsup:[/e] [e dig
[quote who="GoaFan77" reply="1" id="3307450"]I was wondering that too last night. I'm making a new version of my personal music replacement mod, and noticed Quiet 3was missing. However, my music replacement mod from Diplomacy has a quiet 3... [/quote] I just checked my diplomacy/trinity... no such file there.
[quote who="Twilight_Storm" reply="22" id="3307394"]Minor? How can you call that monster a minor advantage? -Huzzah![/quote] What monster?
What happened to the Quiet 3.ogg file? Was there ever one? If yes, why it was removed/never shipped? I mean we have Quiet 2.ogg and we have Quiet 4.ogg [e digicons]:-"[/e] There should be a Quiet 3.ogg... maybe an long time oversight?
[quote who="Incomitatus" reply="19" id="3307363"] I wish I knew some people around here who play and would be interested in LAN'ing with the more 4x-style settings (it'd almost certainly be easier than finding people to play Space Empires V!) Quite aside from no one online playing with those settings, they aren't suited for online play - those settings and the strategies they support pretty much guarantee that games will be long, and one needs a group that doesn't m
[quote who="Twilight_Storm" reply="5" id="3306803"]Unless the 4th race was campaign only, and the other 3 races were working together. Vas don't have everything, just the best weapons. Give them the TEC Economy and the Advent Shielding/drone swarms, plus a few other things, and you'd have a god-awful monster to contend with. -Huzzah![/quote] They had an empire that outclasses both TEC and advent empires many times. C
EDIT: My bad... [e digicons]:blush:[/e] Note to self... first read... then complain.... About the game: <span style="col
For Firefox I an highly recommend the addon NoScript It allows you to state exactly what pages may use java, flash or scripts. For example if you visit this the current page you are looking at. Data is loaded from: sinsofasolarempire.com google.com stardock.net stardock.com googleanalytics.com twitter.com facebook.net
[quote who="Twilight_Storm" reply="2" id="3306732"]I'm pretty sure Rebellion was "Shipped" due to a lot of community outrage when we found out that Diplomacy was going to be the last expansion after being promised 3. Likely, Sins 2 is the next step, hopefully with some sort of campaign and the Vasari enemy... -Huzzah![/quote] Well, in any case Rebellion helped them making a lot of money so Sins 2 is likely. Although probably in the distant future.</
[quote who="Yarlen" reply="22" id="3306188"]I'm afraid Steam users now make up more than 90% of total sales volume by our estimates. For those hoping that there will be 'non-Steam' versions of anything in the future, it would take something fantastically major for that to occur.[/quote] 90 %.... Holy crap.... that probably makes the idea of offering Rebellion on Steam one of the most profitable ones