i agree. i don't like its final stand ability cause it would rarely get used, and by the time you can use it, it has become too strong to get taken down anyway. and i don't like purification, what is the point of killing my own ships?! i brought them for a reason, i lose allot of rescources if my own titan is killing all my own ships insantly, and this would also make the final stand ability get used even less. that all said, i like the chast
Silenc3e3e
also, what happened to recording games, and seeing replays?
i was wondering what people would think about adding more game options? for instance (these are just a few of what i would like to see in rebellion) controlling what ships are allowed adding a time limit to the game custom objectives controlling starting number of planets under control in capital ship victory, choosing what capital ship you get. one i really really want to see is being able to make custom maps where you can p
what kind of ability is that? "HEY PIRATES! COME KILL ME! IT WILL BE SO MUCH FUN, TRUST ME!" ... [e digicons]-_-[/e]
dont you get it? sova worked out how to become invisible! with a ship like that you are sure to win! [e digicons]:grin:[/e] i had the same thing happen, my ships were jumping, then my illuminator vanished, i tried to zoom in but everything disappeared. in the end i just scuttled it.
my personal tactics generally. i am heavy on economy, but this tactic can be a little risky if i dont spend enough on military and leaves me vulnerable, but so far this has paid of so well later on in the game. basically my aim is thinking long term. so get as high an income as i can asap, THEN start researching for your army. get 2-4 scouts to, well, scout, asap! rush to get a cap ship and 2 colonizers, then max out frigates. fast expand getting m