Issue seems to be Solved in last 1.97 Update (received today via Steam) Thanks a lot!
SrBurner
When Playing Sins of a Solar empire Rebellion (updated, Steam version) o Windows 10/11 and playback device changes (for example change from speakers to wireless headset) the game stops all sound, until you close and start again the game in order to have any sound. I think this is related on how the game manges sound and sound devices. P.D. If possible bring back "Skip intro movie" in options please
It has more quality than the Collectors Edition OST CD's? People whit the Collectors Edition have to bought it on steam if wants more quality? Thanks and sorry for my English
[quote who="GoaFan77" reply="44" id="3276074"] Quoting _Burner_, reply 43Ok all fine but why doesn't solve the easy to fix tec visual bugs? (only two) Well since all of those have been around since the original Sins they might just preserve them at this point. If you're not OCD those little quirks add character. [/quote] OK but the Buttons in TEC HUD please this is a really need to solve bug (the buttons never desactivate/ desapear), this is because the "base t
Ok all fine but why doesn't solve the easy to fix tec visual bugs? (only two) I had report it already in this post https://forums.sinsofasolarempire.com/430893 And please remove the TEC HUD speed buttons in multiplayer games
I have receive mine the last week, In Spain with an extra cost of 17 or 27, y can't remember in taxes concept, this extra cost depends on your country border taxes. Including this extra cost The Collector's edition continues being AWESOME.
I fix those bugs for myself, doing a mod, I only had to modify Unit_Infocard, Unit_Main and Unit_Picture from Textures (the first ones for the Ducov bug rotating the icon 180 degrees, and the third one for the labs bug exchanging his position). But TEC UI continues displaying game speed buttons in multiplayer matches. Devs please fix it for the next update.
[quote who="GoaFan77" reply="2" id="3223081"]FYI the Dunov's HUD icon has been backwards since release. This one has probably been that way too.[/quote] Let's to put a photo for the devs [IMG]http://img19.imageshack.us/img19/9175/bugdunov.jpg[/IMG] Moving like the rest of the fleet? Too mainstream
[IMG]http://img28.imageshack.us/img28/1871/mezclaa.jpg[/IMG] This image show a "easy to solve" bug that happens since Trinity. It's simple the images of the Labs are mixed, (when you select Civic Research Lab and appear the image of the Military Lab). You can see it because the "arms" are different. And TEC UI continues displaying game speed Infocards in multiplayer matches.
One More, for the EU shipping cost are around 30€ ouch! I hope no regret it later...
There are 2 weeks left to the final release. I think the next patch will be the final release... [e digicons]:rolleyes:[/e]
[quote who="Vatticson" reply="13" id="3161291"] Im spanish too! Would be good to see another one : D [/quote] Woo 4 people from Spain What about update the "post" and put an list in it?
Me and two friends from Spain. The European Union is one thing, the euro is the "monetary system" of a part of the European Union, and Europe is The continent, not all the European countries are inside the European Union. The soviet Union doesn't exists now, there are many countries like Russia,Ukraine,Moldova... For more information European Union [url]http://en.wikipedia.org/wiki/European_union[/url] Soviet Union [url]http://en.wikipedia.org/wiki/Soviet_U
There are other important bug that anyone didn't notice if you haven't built a Star base on the planet you can jump with more than one Star Bases. Try it, this is over the op
Try to get the nvidia gforce 295.73. I downgrade from 260.10 and no crash (with 260.10 I had generalised problems in the computer). I've got a GTX560 ti with an i7 2600K and i haven't noticed horribly lag in very big battles (more than 200 ships). Truly there is lag zooming in at short distances in that battles. I play with all full (AA ant AF inclusive)
Has Anyone tray to jump with 2 Star bases? If you hasn't built anyone, you can jump with more than one, and this is too OP
When I play in single player perfect but in LAN the performance downs a bit, (appearing some temporal delays). Obviusly with lagging if other computer is "modest". I usually play whit other 3 people. During massive battles Is awesome (more than trinity)
Ship Detail - Highest Ship Extras - Highest Ship Bump - Highest Building Detail - Highest Building Extras - Highest Building Bump - Highest Planet Detail - Highest Use colored skyboxes - No (every other checkbox - yes) 1920x1080 Anti-Aliasing - 8 Samples Texture Filtering - 16xAnisotropic Shadow - high GeforceGTX 560 ti with an i7 2600k and 8 gb ram
[quote who="ShadowWolf81" reply="4" id="3156153"]Ty guys i figured it was, but wasnt 100% sure. Someone needs to create a ship guide/list *grins*[/quote] You can found the manual.pdf in the game directory
Thanks for the info! I didn't knew that was this
The "paper manual" sound fine and for those who don't know it ther is a .pdf manual in the rebellion game directory, but there is the Trinity manual why not update it and putting the different research? I think this will be fantastic and for my too useful. Watching the images of this edition on facebook makes me think I want it!
I appreciate that Advent Revels can "convert" ships without apparent reason, I know that Advent Loyalist Titan and TEC capital ship Korsev can do this, but Advent Rebels... Is this a bug or there are any explanation?
The designs of all the titans are fine but I think that some needs "engines" for example Vorastra titan haven't got it and is strange see the "fire effect" (I don't know the name) floating in the back
I hope so too There are a lot of people modding the game to play whit Vasaris, there isn't reason to continue hiding the race for us
Two more for all The ally Titan destruction message is missing, appear string not found. And the concept image of the "TEC labs" isn't correct