rhyoliterandall

rhyoliterandall

Joined Member # 4521148
3 Posts 1 Replies 245 Reputation

Ok so first off, I normally don't play as the Vasari so it takes longer for me to get the hang of things than with the TEC. But can someone explain to me why phase stabilizers will not work on connecting planets in separate star systems? It seems to me that if you're able to join planets together like that.... Cause I'm tired of my fleets having to hop planet-planet-planet-star-star just to defend my capitol.

7 Replies 7,741 Views

Haha no. the game will most certainly bomb all the time, every time if you have a map w/ >3000 planets. There's just way too much going on in that for the game engine and the computer system to handle. In trinity there's a great custom map titled "Star Wars". Like 10 total players and around 600 habitable planets. Now I pride myself on having a great home built computer, but it lagged like a st. bernard swimming in molasses. Personally, I wis

2 Replies 3,759 Views

Playing on a standard 1v1 game, nothin' special. went to an AI asteroid planet and wiped everyone out with my fleet, but there are two AI capital ships & fighters there....but they're not visible, attackable, and i can't center on them. Yet my system view has the planet blinking red like it's being attacked. let me know if more info is needed (system, game, etc)

1 Replies 2,980 Views

When selecting any amount of ships (in this case several TEC corvettes and two capital ships) then right clicking to move them in between two repair platforms, the arrow heads they move to are a grid square or two away from where i wanted them. just a little issue i first noticed since i JUST loaded my beta copy for the first time

1 Replies 2,812 Views