[quote who="MortalKhrist" reply="39376" id="3043260"]I ban all of you for judging my swag [/quote] I ban you for assuming all of us judged your swag, I complimented you.
AdmiralGrievadon
[quote who="Draakjacht" reply="39372" id="3043247"]banned for you should get a better one. Maybe a full body shot without the stupid hat turned sideways. [/quote] Were you talking to me or her? The avatar I normally use on forums like these is currently in use by another user. Banned for making me ask this question.
Okay I've been thinking, instead of waiting for mods to be released that most likely contain ships I really enjoy, is it possible a total noob at modding (like me) can make my own mod? See, what I really want more than anything is an Eclipse Star Dreadnought, or this idea I had once to place a super laser on the bow of an Executor class Star Dreadnought. I also sketch out designs for my own ships at random, alot of them I scrapped but I still remember what they look like. I have an idea t
Banned for adding chicken to this wacky convo of which I do not compute. Nice avatar by the way.
[quote who="GoaFan77" reply="71" id="3043219"] Quoting Zeta1127, reply 69 She is a Mon Calamari ship that I have never seen before. Zeta doesn't know a Star Wars ship. This is a day to mark in the holocrons! Of course you may know the ship even if you don't know what it looks like. Also is that a hangar bay texture on the outer hull? [/quote] Mhm, unless you weren't asking anyone in general. I see one on the sta
Okay I have a little bit of grunting about the current mod (not the new one being made). To the makers of SOGE: Why the hell did you make the SSD so hard to kill? I lost a whole fleet I worked rather hard to put together to 1, single type of those ships, only to be forced to max my research, build a max fleet, and only afterwards did I succeed, still with numerous loses. I love using that ship, but fighting it shouldn't have to be next to impossible! Also, what was the point of ha
[quote who="Lavo_2" reply="54" id="3033317"] Reduced 29% Original 1920 x 1030 From the beta. Original skin from IA2/RaW, re-UV'd and whatnot by the50first. [/quote] I'm sorry to say it, but I don't think the current ship looks bad with its lack of texture. I'm just glad it shoots exactly like the real Malevolence. Will the newer model show all the batteries of the ship, or will it just be laser shot from different
I'm now getting the spawn bug with Rebel Alliance ships, particularly with Nebulon-b frigates. I don't know why this is happening, and it's minor but annoying cause I'm getting ships showing up atleast 1-2 jumps back from where the main fleet is. I don't question the current SOGE as it's a stable release but I've read that it cancels out the three norm factions: Tech, Advent, and Vasari. Problem is, I still have those 3 in addition to the 4 with Star Wars, which ac
Turns out to be true but with a little catch. See I just finished playing my first Forge Map (like an idiot I forgot a couple phase lanes so I was stranded with a powerful CIS fleet) and the fleet actually jumped from one star to another then a third. However, doing so took near 10 minutes cause appearantly there's no actualy phase lane from Star to Star so they do this weird dance around, fall down under the Star, then face in a nosedive position only to take 3 seconds to 'jump'
If only I had known from the start, oh phooey. I gots a new map made, though it might drive a player crazy way I have it setup. Do star connect to one another? If not, I'm screwed...
Wow, I just realized the rather idiotic mistake I made from the first forge map. The option for randomize position, I totally overlooked it and left it set to 'True', which now explains why I didn't spawn in the correct locale. Big FAIL on my end, I know I'm being hard on myself but grrr, I feel silly now.
Your welcome.
[quote who="KrdaxDrkrun" reply="39226" id="3041151"]Banned because I agree that it is wholesome for a relationship, but I think that it needs to be respected more than it is... Call me crazy, but I have 8 siblings all younger than me, and if any of them started going off on tirades about sex, I would slap them silly. [/quote] Banned for slapping?
[quote who="KrdaxDrkrun" reply="13" id="3041157"]Gamefront.com is a great place to upload your map, and then you could make a thread with screenshots and backstory behind your map... several other people have done it already. I am a karma hog.... Karma please? [/quote] Hey you don't have to worry about getting Karma from me, I always give it to people when they help me out. Here ya go. =)
[quote who="KrdaxDrkrun" reply="11" id="3041147"]Sure, make sure that others know what the map is like and what mod it is made for. Particle Forge is a rather straightforward complicated tool. It won't work unless you do some crazy things. When you want to get into it, PM me or post here [/quote] I just read part of that post and i dont think i want to fool with particle effects just yet. Going back to the sharing bit, how w
Banned for spelling jedi improperly. Nah, the Sith own ze jedi nooblets >:)
[quote who="KrdaxDrkrun" reply="8" id="3041137"]move the original out of the folder put the new one in, as it only works for SOGE, when you want to make a map for Vanilla, put the original back in. Yep, remake your map with the new GalaxyScenarioDef... I'm not well-versed enough in Galaxy Forge to take you through the steps of converting the old one... C'mon, making your map over again can't possibly e
Banned because motives are irrelevant, hail the Sith Order! (we have cookies)
[quote who="KrdaxDrkrun" reply="6" id="3041128"]Replace the GalaxyScenarioDef in GalaxyForge with the one from SOGE... (Make sure that you keep the original one) Then make your map anew with Galaxy Gorge. [/quote] You mean I have to make the whole map again? You have got to be kidding me... By the way, you said keep the original, I got three options on my screen: 1. copy and replace 2. don't copy 3. copy
banned for having a username i dont understand and vulcan peace. Peace is a lie, there is only passion.
[quote who="KrdaxDrkrun" reply="3" id="3041121"]Tell me if SOGE has its own GalaxyScenarioDef file, please. It would be in the GameInfo folder. ---- The new file goes in the GameInfo folder in your mod. [/quote] It does have a GalaxyScenarioDef file yes, what do you want me to do now? I have the forge map file, but heck if I know what to do.
I just had an idea. What if I move the map to the SOGE folder and place it in that Galaxy folder, then edit the galaxy manifest file to include that map. Will that work also?
How do I make one in that case and where do I put it? I really want to use this map for SOGE but I do not wish to mess up the game.
Banned for posting and forcing me to edit my post! One more thing: Banned in 3D Space!
Okay this is due to a recent problem I had making a Forge Map and trying to play it using the Sins of a Galactic Empire mod on Entrenchment. I've placed the Galaxy file in the GalaxyForge folder, however when playing Entrenchment (soge) I'm placed at the wrong planet, a few phase lanes seem to be missing, on top of that my faction wasn't the one I chose to play as (which would be the CIS vs the Republic). I know I've done something wrong, but I have a feeling Forge maps aren&#