Sunnyko

Sunnyko

Joined Member # 4565905
2 Posts 8 Replies 215 Reputation

Hey, umm I love this mod but may I make a sugestion.... I am really... really bad at the game, and always used to like to have no opponents... no second team and just play agianst the pirates.... With rebelion this is no longer posible, is there any chance you can remove the requirement for a second team? Sorry... Or can some one please tell me how.

8,423 Replies 15,672,209 Views

I know the possibility of any new units is slim now that we have entered beta.... but carrier spam is still quite a bit overpowered... able to decimate almost every thing very quickly, yet individually strike craft are week.... As such I dont think improving current flack units would help the situation much as they would just make the problem with individual strike craft worse.... however, what if we could get an anti-strike craft heavy cruiser... or even an anti strike craft capital

5 Replies 9,176 Views

Ok, thanks. But I think I found the issue. I think I figured out it was an issue with conversion, the TGA that the converter linked is outputing is causing the issue even before editing. :) So umm, that just means I have to get that to work, which should be easier. Edit : Trying to get its output back to DDS gives an error of "Size=Not a power of 2" I am going to guess that is what is causing the issue. <

8,423 Replies 15,672,209 Views

Yes, I have actualy modded other games before, so I do know too keep a backup. But umm no it did not, when you were talking about the alpha did you mean the clear part? Because that was still there, but I may have acidently messed it up, because with how it fades it is hard to tell where to position them. Sorry, I just mostly code, not texture edit.

8,423 Replies 15,672,209 Views

... Now I can see why you don't suport mods. :P Ummmm.... I tried just re-aranging them, and now there all messed up in game, even the ones I did not touch. Like it does not know which ones are where, sometimes there all black, others it tries to fit two in one.... Sorry. :(

8,423 Replies 15,672,209 Views

Hey, I love the mod. :D but I was wondering if it was ok to make a suggestion, just a visual one. I would like to sugest using the old bomber assets for either the normal bombers, or the electronic warfare bombers just so it is easier to tell them apart, and because there roles are different enough it would seem like they would have a different hull. Edit : Also I cant seem to get the mini mods to work, and I would really like

8,423 Replies 15,672,209 Views