Paravox

Paravox

Joined Member # 4567626
6 Posts 72 Replies 10,310 Reputation

Hello all, Paravox here, I previously posted a link to a tip video I created and it was received well here, so I am here once again to let you all know that I am rethinking, redoing and rejuvenating my channel pumping out many tips videos to help everyo

3 Replies 34,956 Views

Hello slowreflex, it is something I was planning on for next week, but am currently working on the vasari and advent capital ship overviews, along with some 'arena' type battles between titans and capital ships. AS you have been the first to respond, anything you really want to see fight each other?

4 Replies 10,604 Views

Hello there, fellow sins player. It has come to my attention , or more precisely response, that recently and for a very long time there are many who have and do play Sins offline solely because of the steep learning cur

4 Replies 10,604 Views

I SUPPORT THIS , GR3AT IDEA! buff all the te3.BUFF IT! i just lost a game so the faction i was playing with needs a buff! Not saying this post is of that kind, but just expressing my pent up anger at the fools who do that :P

28 Replies 36,937 Views

OK, Take away colony pods for the rebel starbase seeing as it does not fit that they are moving civs to their starbases anyway in lore terms. Secondly, add the phase jumping as a very expensive module of 2 levels. <

4 Replies 7,094 Views

[quote who="Mr. Haze" reply="1" id="3154065"]Wait, new king? I thought we were into, what, the 3rd or 4th year of King Orkulus' reign already.[/quote] In medieval terms , king Orky just invented the tank. Sins of a Starbase Empire

33 Replies 39,453 Views

It has come to my attention that the starbase phase jumping is simply pretty op, especially when they are stacked(the next one ready to jump in when/if you kill the first one). I put forward a suggestion that it takes much longer for the starbase to charge its phase jump to help with balancing.

15 Replies 20,180 Views

As the Vasari are most likely coming out soon, and many modders have already unlocked them for themselves I think it is about time that we start posting up strategies for them (both loyalist and rebels) to see if anyone has a great strategy, mainly focusing on strategies that people have found work really well with the new techs. <span style="font-family: 'times new roman&#39

3 Replies 9,041 Views

Yes , how perculiar it is. When you have a modding community on the forums. That make posts about mods. [e digicons]:dur:[/e]

97 Replies 253,444 Views

[quote who="Ryat" reply="2" id="3151626"] Quoting Vash_AMR, reply 1Vasari are unlocked now?????? No, he unlocked them through modding.[/quote] Nice dream destroying there [e digicons]:rofl:[/e]

19 Replies 10,144 Views

I suppose so. Maybe have it so holing left mouse down added a larger amount of ships to the queue? like 10 , or 20? Its just sometimes I find its annoying when having to micro ships around the gravity well and at the same time keep up with what ships you are sending to reinforce.

7 Replies 11,470 Views

Banned for no capital letters at the start of your sentences, and being a hypocrite. ;o

26,025 Replies 40,502,169 Views

I suppose so, But you have to admit it would be nice not to have to micro construction of ships, Especially when focusing on the battles having to micro abilities. ;)

7 Replies 11,470 Views