The they deserve the win for either having the better team that can feed, (yours can too) or they deserve the win because they are doing better than you.
Freyja_Bjorn
If you nerf phase missiles you really hit vasari hard. Instead of nerfing them, buff or atleast give advent and tec better late game defence against phase missiles. Early game vasari rely heavily on them. Take that away like every other early game gimmick they have and they will fail anywhere but economy spots.
? how..
It's hardly a lot is it? Stop being cheap greg.
So... the first of more to come? (:
uninstalled it, I will just wait until the june release. :>
It sadly does say 8000
After updating to the beta, I can no longer log on to ico.. so my online games are history? D:
:] In any case if anyone want's to learn. Give me a shout, or throw some noobs my way. I haven't been on nearly as much as I should've been.
You can find me as Frejya right now. :]
I'll take on one or two, My two noobs are progressing nicely right now. For those who want to learn from me I require voice coms with you, and an expanded mind. :]
Nope leave them alone noobs. If you lose a titan at any point you gain a major disadvantage and can lose lots of ground and more ships. YOU cannot turtle in the game. If you succeed in turtling. You're bad. However your opponent is worse. People have already stated that the multiplayer games will be decided generally if a titan goes down. It's a pinnacle of offense but also defenisive capabilties. Y
Sucks i couldnt play due to work ._.' looking forward to seeing the results. :]
You are aware that if that strategy was to be used, the other player would've scouted or atleast caught on. Using the others lack of expansion to expand rapidly. And if he's only got 2 worlds, with only one of which would produce a decent wail.. (hw) hes not really in a great position. Same story if he does send he prog forward, he needs to let the planet he plans to wail off of to get the required amount of populace to do sizable damage to the fleet.
Lol same old arguments. My point really addressed the time and resources, not to mention the planets that are required to get to wail. Whilst maintaining a fleet that can win. No I stand by my original argument. If you're letting a vasari player get his titan to level 6, you've probably already lost and it's just a matter of time. With or without using Maw.
Wail and Maw both have a negative that balances them, If you haven't beaten either race by the time they have maw or a decent wail, you've been outplayed therefore deserving to lose. I'd hesitate the say the same for jumping sbs, they aren't invincible especially after the nerfs
I'll agree to that sareth, generally it's best to not try and waste time on res cracking one world, better to push out. Even if they may bit in the ass, its better to gain overall dominance. But I think it's all been said, phasic trap rapes... its just too good imo. The starbase itself can be impossible to kill also with the right defences. Though early game it's very annoying due to its mobility, though late game i'd imagine it
Rather have the turret, but then.. i don't use either traditional way and im still as quick :/
that could be said with all aoe abilities :]
Yea alright, they go invulnerable for a time,but a vl titan eats your entire fleet.. that wins imo
You may have more time, but people will play the same, you still don't really prevent rushing by gimping everyone at the start, it would just be considered a rush from that resource setting. It doesn't give you any extra time to really prepare, in terms of build times and resources, just more mentally.
Join us in SOASE:Rebellion and you shall find many pros :}
All level 10 titans are pretty unkillable, i'd say that the eradica is not the hardest, just the most commonly seen titan at higher levels.
yup, its not a very forgiving online community, but find a game im hosting and i wont kick you, just make sure you record your games and watch the pros.