Where can I find a stand alone ConvertEntity Folder? The links in this forum don't work for me. I would like a different method of getting it besides downloading this mod because, at the moment, it seems that this is the only way to get it right now. Edit: the reason I ask is because it seems some people don't know you can change ship auto attack and I don't want to tell them= to down
jwagne51
Looks like the No'Jub'Etlh shield is showing wrong.
That's what I figured after looking at the GameInfo file for half and hour to an hour.
Hey guys would it be possible to have the culture spread rate researches to have two different abilities depending on if there are enemy ships in the grav well? The way I would like this to go is when enemies are in the grav well they use the current abilities but when there are no enemies in the grav well being in your culture instead gives a max speed bonus. I do not know if this is possible but it would be awesome if it was.
Hey guys do the Klingons have an ability to take over frigates?
OK I have a question about the Echo Papa 607. When you take the planet is it supposed to switch to your side or is that planet just not inhabitable?
Do you have more than one mod Running?
was just messing around with the Romulans and Klingons and noted a few strange things: both the Klingon and Romulan Colonizer Elite ship is able to use their fourth ability at level one. I don't know if this is intentional or not but I thought I should bring it up. Also the Romulan C Elite ship's cloak is wrong; the model is the D'deridex <img src="http://i970.photobucket.com/albums/ae185/joshwagz/2013-12-13_00001.jpg" alt="" width="1024" height="768
The Excelsior class gets an upgrade that lets them heal, if I remember right they give a 5 hull per second repair and a 300% boost to shield regeneration. The Federation also get a second shield restorer in the Saber class. This baby gives you a full restore.
I'm playing and noticed that the Romulan and Klingon Diplomacy voices are the same, I think they are both using the Klingon voice. Also the Borg elite shipyard is just named "Shipyard" not "Elite Shipyard"
No. After I realized the Borg had been hamstrung from the beginning I quit. What's the fun in a Borg match if you can kill the Borg in under half an hour? I mean, I only lost three fleets before I made them lose! I didn't even lose any Elite Ships to assimilation or destruction. I also think I may have found a bug at first I thoug
I was playing on normal and the map was not very forgiving; mostly higher tier worlds and uncolonizable gravity wells. They were right next to me so I blitzed them; they only had three planets: their Homeworld, the asteroid, and the K class planet I liberated from them. This was a SOA2 Medium-Large map. Here's t
Here are some screenshots of the Norway problem As you can see they follow movement orders; But not attack orders. And yes those are Danube runabouts; I made the three Elite ships that have squads able to u
It was slowly getting closer to the planet so I believe you are right. I'm playing right know and I found a small typo on the Fed research "Basic Crew Training"; it says that the Max Trainable Level goes from 2 to 3 but after research you can train to level 4. Unless it means that we can buy three levels?
what I mean is that the phase lane is coming from where the planet is and goes straight down, perpendicularly, the scout would go towards the planet from about three to five seconds and then turn to were it came from for three to five second until the Borg killed it, sorry I forgot to save the game because that was in Borg territory. I have another question/bug report: the Norway ships do not follow fleet orders. when I tell the fleet to attack they ether just move to w
Is anyone else finding phase lanes that are coming from the center that confuse the scout? I found one and the scout kept going back and forth from the center to the edge, sorry I forgot to screen shot it.
Also thanks to the person that changed the quick start to only have one frigate/cruiser shipyard instead of two.
OK how do you convert the entity file from bin to txt? I clicked the all three "convert" files; _Entity_BIN-2-TXT _Entity_TXT-2-BIN And ConvertData_Rebellion
I have a random question that's been bugging me about this mod; Why does it have two exploration abilities; AbilityExplore & AbilityExplore_FED?
Centaur has the Excelsior info picture. Also is there any reason to build Centaur Class ships? Also look what we can do now! [e digicons]:grin:[/e] Character limit is bigger!<
what does SFC mean?
Ok I was just playing a multi star game and had a black hole on it, I went straight for it to see what it does, not very impressive, in my opinion. Now the reason I am posting is because I noted somethings. Don't know if these are bugs in the core game or the mod because I only play the mod, so I will upload some pics for people that play base sins. <
I have the newest patch and I saw that you guys gave the "NPCs" trek weapons [e digicons]:grin:[/e] . I also noted on at least the pillager that the beam weapon is green, but the info panel says that it has a phaser. Also the Photon torpedoes look right.
Sorry myfist0 but I'm in my last year of college so I barely have time to play, much less beta test.
You have any idea when you guys will release the next update? Edit; is there a reason that some maps from Trinity are not in Rebellion?