Hello sins community Can someone please so kindly help me with an ability that will increase ships fire rate? What I’m looking for is an ability , that consumes antimatter and gives bonus rate of fire for all weapons on ship that uses it when enemy ships are nearby. I looked at Tech anility Finest Hour and played with it , but adopting it to frigates made the game throw minidumps at me without the ability actually working. And I’m not even sure if it really
Terminatorvaler
Sorry . but I was very busy at college. Finally I will have some free time to work on this mod again. Most probably I will finally update it this monday.
1-I have the list , of course it's not full and I will most probably add more non official ship I.N.: Battleships:Emperor, Retrebution, Nemesis, Apocalypse, Oberon, Mars, Overlord, Dictator, Dominator, Gothic, Lunar, Tyrant , Dauntless , FireStorm , Sword , Cobra and lots of suport ships and stations Orks (I know that this 4 battleships are unik ,but let it be copies): Dethdeala , Slambasta , Gorbag's Revenge , Kroolboy , Hammer , Kill Terror , Brute Ra
Small update on the mod status. This week we had a new DLC for sins , that's made this mod no more compatible with current version. Im working on fixing the problems with compatability and new content. What to expect from Alpha 1.1 -Improved shadows -All game objects will be 2x smaller -New ships: Retrebution Battleship New ork ship
Thx ZombieRus5 , I will try it out.
[quote who="Admiral_Kiernyc" reply="109" id="3414830"] OK Well, I had to play for a few minutes...then back to work! Initial thoughts: -Given size of buildings, perhaps all gravity well sizes should be increased. -In response to the above, increase all ship weapon ranges. -Shield meshes don't fit (I am sure you are aware of this) -Lunar cruiser has strange auto-attack/range behavior. It broadsides, but then thinks it missiles ca
So finally , Alpha release.The version it is right now is bug free (at least for me).Please don't judge this mod yet, there is still lots to be done.If you will have some free time them please could you answer this questions: When game starts to lag?- I need this to set the limit for ship count ,you most probably will never reach that fleet in final game ,but still it is importent. Report any crashes you encounter Plans for Alpha 1.1: Add that Emporor curse
Yet another quick update on mod progress. New I.N. capital ship factory. I don't really like the model too much , so most probably there will be a new model , but for new we gonna use it. [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/1_zps91c568b8.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/3_zpsb14eac73.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/2_zps63c77176.jpg[/IMG]
Quick I.N. frigate factory update: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/factory_zps95a6d6a5.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/factory2_zps3be13b02.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/factory3_zpsb8cd417a.jpg[/IMG]
Finally this mod is in final stages of development!Only 2 weeks are left. Before release date (04/11/2013), balance , importing and little details will be priority. As you already know , there will be not to much to play with , but when it finally released the only thing that will be left is to add new content. Ork Rock: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/rock2_zps8c58d26e.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTso
Please notice. Alpha release will most probably contain bare minimum of stuff in it. Like : no tech tree , no defence , only one race , even then this race will not have all spaceships. Most probably what alpha 1.00 release will have: Imperial navy as the only faction Cobra , FireStorm , Sword frigates Dominator . Lunar , Gothic , Tyrant and Dictator cruisers 2 tipes of fighters 3 buildings Retrebution BattleShip Some ships for u
Just to make everyone know that this mod is not dead.There is little left to do.I expect that this monday (or maybe even before) a count down for alpha release will begin.Finally made ork's texture look appropriate. [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/123_zpsbedf5d85.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/312_zpsf82916f0.jpg[/IMG]
Ye , you right rydlem.There will be more gray in orks ships , but I still want some rust there and there.
Orks texture WIP. Looks like that book told me how to crete texture , not shure what filing should ork spaceships have , but thats what we have so far. Plz note. It's just textures for now , I will still have to do uvw unwrap. Just want to see if you guys are happy with this stile. [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/123456787_zps4b7d4801.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/124235235_zps9edcd152.jpg[/IMG]</p
Ok , new monday update. First of all couple of bad news for orks player. The original idea was to replace pirate base with a unactive space hulk , but after working on ork's Rock I understood that this is not an option.It will take 3-4 weeks to models something that big , and you guys don't want for alpha release to be delayed that much.It WILL be created later , but for now more simple object will replace it. So right now I'm working on orks texture , and aft
Just a small update to keep you guys informed. Right now I'm working on Orks Rock (it's rock , yes).It's very unusual model for me because: first - I had to create my own desighn , second - it's very inconsistent for my common modeling .So you have it , ork Rock w.i.p.That thing can take a while.: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/1_zps88091f69.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/2_zps58f0000f.
So far it looks like everyone have its own opinion.I will keep thing's like there are right now , but if I'll come with a compromise i will get back to textures.
Ok , by the way two options of team color change are posible if you choose first variant: Only front Armor: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/1_zpsb55a53a8.jpg[/IMG] All white armor: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/2_zps18560576.jpg[/IMG]
If you have other solution then plz tipe it in this topic.
All of them green with white front and side armor right now (it was my original choice , to do just like GW). But if 40k fans want changeable color (not all battlefleets are green and white , its BatlleFleet Gothic that use this color scheme) I can make it my next target. If yes then my first question to comunity will be: QUESTION Do you want changeable color on your space ships? If yes then plz choose one: 1.M
Aboh2 , you gave me a good idea... Monday update: New textures! New ship for Imperium to do building (Name World Builder) Balancing is started! Ork texture in process Working on abilities. World Builder: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/1_zpsc2e1998a.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/2_zps52d2e83d.jpg[/IMG]
New textures in the game: [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/1_zps2ac221cd.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/2_zps71cac271.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/3_zps7e3dfd3a.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/4_zpsbd9c21f0.jpg[/IMG] This topic became image heavy.From now on I will try not to post images unless
Yes , Eldars and Chaos are the one more superior in psychics and they will have that advantage as abilities .What I was thinking (balance can change a lot) that Emperium , Orks , Tyranids and Tau will be races rallying on brute force .So will there abilities , most of them will be damage , armor , speed booster .But Chaos , Eldar , Dark Eldars and Necrons will rally more on abilities that will help them to dictate there rules to there enemies. Chaos abilities for example will speciali
Some new screenshots of the new texture.This monday hope you will see them in engine already! [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/Sword_zps633140e8.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/Retrebution_zps5bdb8f97.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/Dominator_zps75f1a3cb.jpg[/IMG] [IMG]http://i1302.photobucket.com/albums/ag126/ValeriosTsoumpas/Firestorm_zpsc05d631d