[quote who="jonko2" reply="10" id="3133263"]Why not add a button to the options menu to enable or disable superweapons like you can with pirates?[/quote] I like this idea. I love playing with pirates, my friend doesn't. Neither of us like playing with super weapons.
Luieburger
Yep. Super weapons ruin it.
Not trolling. I'm serious. This game should be about space tactics, suprise attacks, positioning. It should not be about turtling and then building super weapons in the back that wipe your enemies out. If you could fly directly to any planet it would be different because planets with super weapons don't have as many defense slots, but you can't. Bottle neck + super weapon = boring game
Yes they are both Loyalist Advent.
Super weapons in general are just annoying and don't add anything to the game. I bought this game for strategy and space tactics, not turtling and building super weapons.
For some strange reason in the middle of the game my friend wiped out some novaliths that light green was shooting at us, then somehow light blue's culture exploded all over the map. We went down and killed light blue (he has a cracked glass portrait thing now), and yet he has culture everywhere that prevents us from colonizing planets. Also, dark blue has culture in strange locations between planets where I have 99% culture and lots of broadcast towers. </p